This is an update to support versions 1.21.3 and 1.21.4 when the plugin is used in standalone-mode...
This is just a small fix for servers running Paper 1.21...
(Spigot was ok already...)
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This update adds support for 1.20.5/6 (Spigot and Paper) !
Since I still have to wait for the update of some dependent plugins for DragonSlayer...
DrogonTimer can already be released ...
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This is just an update to support 1.20 (and 1.19.4)
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- MineCraft 1.19.3 support
- additional possibility to call the "countdown" playceholder with a given map: %dragontimer_contdown_mapname%
- new admin command to remove all dragons: killdragons
Just an update to Spigot 1.19 with an (ugly) fix for potentially missing DragonBattle...
-Add support for 1.18.2
-removed obsolete routine.
- update config handling
- update/fix some bossbar routines...
- support latest DSL (0.11.5)
Just a small fix and 1.18.x support
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-- fix for using this plugin with DragonSlayer, but without MultiVerse! You need to update DragonSlayer to the latest release (0.11.0)!
-- 1.17 / 1.17.1 support
-- keepchunks feature...
-- bossbar darkness per world (for standallone mode only, edit the config manually)
- Readded some more compatibility with old 1.8 servers...
- Added new config var 'dsl_refreshdelay' to enable the use of dragonslayer's refresh function (the world is 'refreshed' on the dragon-spawning time! The spawn will happen x minutes later (minutes value is 'dsl_refreshdelay', -1 means refresh is disabled ...)
This needs DragonSlayer being installed...
- Some Code Cleanup ...
- Improved checks/handling for DSL when a world is NOT used by DSL, but by DTI!
- In addition, improved DSL support for new dragon recognition...(required in overworld)
- Fix for CS-Event with/without DSL...
Internal updates to the code for compatibility with upcoming DragonSlayer update...
Internal updates for upcoming versions of spigot!
just 1.16.2 support..
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Added compatibility for PlaceholderAPI 2.10.7+
You HAVE to update PlaceholderAPI to at least version 2.10.7 !
- improved chunk handling and dragon counting! (1.13.2+)
- new PlaceholderAPI placeholder: %dragontimer_countdown% -> displays the servers next spawn as remaining time...
- 1.16 support
- change maxhealth to spigot's limit, if available...
- additional config var for a darker world while in battle (when used standallone, MC 1.13 and newer only... 1.9 to 1.12 are dark while in battle, already...)
- New placeholder: %dragontimer_playerscountdown% to show the remaining time until next spawntime!
- Additional string for placeholders if no timer is found...(configurable)
1.4.2 (internal)
- add TimerDisplays (Countdown)
- made the timers count more precisely (spawns at the exact second...)
- improved the code a lot...
1.4.3
- added OneByOne feature (spawn only one dragon at spawntime, even if more are missing)
- all config vars can now be changed by command ...
- fixed MultiNames (in standalone mode)
- automatic sorting of spawntimes in config...
- 1.15 Support
- multiple commands at dragonkill possible (separated by ';')
- In 'command' the mapname is displayed correctly now...
- in 'command' dragonname ($dragon) is the real used name (if more than one name is in use)...
- New config var: noguarding. If set to true the dragons will not fly to the portal guarding it anymore.
- fixed two glitches with the spawntimes when only one timer is defined (p.s. if edited by hand and there is only one spawntime in config ... you must use brackets '' !!!
- internal improvement for versioncheck...
You can use $player and $world as placeholders in command-feature now!
And fix for some /dti commands (addtime, getnexttime).
- If minplayers is set to 0, spawn even works without a player...
timelimit runs without a player,too.
- small fix with default values.
- commands by console!
- small respawn fix for standallone mode.
This update adds support for PlaceholderAPI:
%dragontimer_nexttime% and %dragontimer_nextmap% display the next spawntime and the world in which the spawn takes place.
%dragontimer_playersnexttime% displays the next available spawntime for the world the player is in.
New command to query next spawntime for a world: /dragontimer getnexttime [world]
New feature: timelimit for the dragonbattle !
Fixed a bug for Multiworld support.