Every sound now follows the player. Which is the whole point of the plugin.
The player will be the center of the sound, like with the "/playsound" command in vanilla. Before that, the center was the location where the player activated the sound.
NOTE: After the player dies, the sounds stop as well. I will keep searching for a way to fix it.
this file lets you customize the material and the names of the items in the menus.
Moved menu items-related settings from "lang.yml" to "ui-items.yml"
Technical Changes
When a player joins, its 'ActiveSound' tag will be set to false.
before that, the plugin checked if the player had that tag, meaning if he played a sound and then exited, the tag would be "true" until he clicked the "Stop All Sounds" item in the Main Menu.
Changed key name from "sounds-menu-glass-name" to "sounds-menu-row-item-name"
The default music item sound changed to Relic because it is the best <3