Added possibility to set up multiple reward commands for the voice activity;
Updated the libraries;
Added a new placeholder: %discordutils_isboosting<guild_id>%: check whether the player is boosting a Discord server or not (replace the <guild_id> with an actual guild ID).
Changed /du sendtodiscord command, now you can choose in which channel you will send your message instead of configuring it in the config;
Added block player option for 2FA (you can prevent players from joining the server while they haven't passed the 2FA);
Updated /du voiceinvite, now you can specify players that you want to be invited in your voice channel. If you don't specify anyone, all the players will be invited;
Added /unlink slash command;
Added /dua migrate command, now you can easily migrate from data.yml to a database and vice-versa (this option will overwrite the existing users);
Added possibility to create info channels (This option allows you to set some Discord channels' names to be updated every N seconds (min - 600 secs), you can use any PlaceholderAPI placeholders there);
Added checks for the plugin and the bot readiness. Now players won't be able to join the server while the plugin and the bot are not ready (to avoid any issues with 2FA).
Added anti-farming system for GuildVoiceRewards (the time counts only if the member is active in the voice chat - not muted and not defeaned);
Added possibility to set the minimum members count in a voice channel to get the voice rewards;
Added posibility to set up the commands that are executed after the account owner denies the authorization of his account from Discord;
Added command /dua forceunlink
Moved the reload subcommand from /du to /dua command
Added possibility to clear the virtual console automatically every virtual console initialization;
Added possibility to check other players' stats using !stats command through Discord (you can still use it without any arguments to check your own stats);
Added possibility to create a virtual console on your Discord server (you can execute commands as a console sender there and see the full console log) (commands can be executed only by the admins)
Added sessions for 2FA (if the IP address of the player is constant then he hasn't to authorize one more time) (can be disabled in the config)
Added possibility to change 2FA modes in the config (available modes: code (in-game code authorization), reaction (authorization by clicking a reaction in Discord))
Added possibility to get the connected player's IP address