[+] Audit System (AuditManager) with asynchronous logs in file and console.
[+] Rules Engine (RulesEngine) for automatic approval by schedule and command expiration.
[+] Command Categorization (CategoryManager) with colors and priorities in the GUI (Critical, Moderation, Utility).
[+] Mandatory justification system via chat for approval/rejection.
[+] Configurable Advanced Notifications (NotificationManager) (Chat, ActionBar, Title, Sound).
[+] Support for SQL Database (MySQL/MariaDB) in addition to standard JSON.
[+] Task Scheduler (SchedulerManager) for periodic command execution.
[+] Complete translation for ES, DE, FR, RU, PL with new bypass notification keys.
[+] Integration with bStats Metrics (with correct shading).
[+] Periodic task for automatic cleaning of expired commands.
[*] Thread Safety in JsonStagedCommandRepository using synchronized collections.
[*] ID storage in the GUI via PersistentDataContainer (removed dependency on Lore).
[*] Bypass logic in CommandInterceptor with separate messages for players and admins.
[*] LanguageManager now supports CommandSender (console) with fallback to English.
[*] Correction in the config.yml structure (removal of duplicates in critical-commands).
[*] I/O optimization: Audit logs and database operations are now 100% asynchronous.
[-] Persistence of justifications (now used only for immediate notification).
[-] Unused settings: multiple-approva
If you have any questions, join my Discord: https://discord.gg/mBYdX3C3Sj