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Fix bug where dying would force an auto save
Found a negative player gameplay loop where if the player died the auto-save functionality would fire.

This would save the empty inventory and player health value of 0.0 to the slot, effectively killing that save slot unless the 'config.yml' was updated manually.

Planning to have additional bug fixes for any other auto-save issues as they are found and/or reported.
----------, Mar 19, 2021
Resource Information
Author:
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Total Downloads: 581
First Release: Mar 14, 2021
Last Update: Apr 26, 2021
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All-Time Rating:
3 ratings
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