Display:
Show: true
Display: '&dExample Tower' - Towers display name
Bullets:
Per Shot: 1 - Amount of bullets per shot
Gap: 1 - Time between bullets
Gravity: true
Damage: 2.0
Speed: 2.0
Accuracy: 12.0 - Accuracy of bullets, Higher = less accurate
Piercing: 0 - Pierce level
Knockback: 0 - Knockback level
Fire:
Fire: false - Bullet sets target on fire
Ticks: 20 - Fire in ticks
Critical:
Chance: 0.3 - Critical chance, value must be between 0 and 1
Multiplier: 2.0 - Damage multiplier
Accuracy: 0.5 - Gets a random value between -0.5 and 0.5 which is then added to the multiplier
Shot:
Consumption: 1 - How many arrows to use when tower shoots
Delay: 20 - Ticks between the tower shooting
Range: 10.0 - Towers range
Silent:
Tower: false - Tower makes a click sound when shooting with
no ammo
Arrows: false - Makes arrows silent
Color: - Arrow particle effects
Enable: false
Red: 255
Green: 0
Blue: 255
Blacklist: - Blacklist will stop the tower from targeting these entity types. This can also be change to Whitelist to only target these entity types.
[URL='https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html'
]EntityTypes
[/URL
] - AREA_EFFECT_CLOUD
- ARMOR_STAND
- ARROW
- DRAGON_FIREBALL
- DROPPED_ITEM
- EGG
- ENDER_CRYSTAL
- ENDER_PEARL
- ENDER_SIGNAL
- EVOKER_FANGS
- EXPERIENCE_ORB
- FALLING_BLOCK
- FIREBALL
- FIREWORK
- FISHING_HOOK
- GLOW_ITEM_FRAME
- ITEM_FRAME
- LEASH_HITCH
- LIGHTNING
- LLAMA_SPIT
- MARKER
- MINECART
- MINECART_CHEST
- MINECART_COMMAND
- MINECART_FURNACE
- MINECART_HOPPER
- MINECART_MOB_SPAWNER
- MINECART_TNT
- PAINTING
- PLAYER
- PRIMED_TNT
- SNOWBALL
- SHULKER_BULLET
- SPECTRAL_ARROW
- SPLASH_POTION
- THROWN_EXP_BOTTLE
- TRIDENT
- UNKNOWN
- WITHER_SKULL
Tower:
Turret: - Command ingame to change value; /dt turret <tower>
==: org.bukkit.inventory.ItemStack
v: 2865
type: PLAYER_HEAD
meta:
==: ItemMeta
meta-type: SKULL
internal: H4sIAAAAAAAA/02Pz06DQBjEP40mFX0FX8ATLYKpiYdGarukHwjFXVhP/bMNXZbaUJDCu/QtfDwTXW/OZWYyv8sYAAbczPNaqdfyY7NV4hrOyRoALh5PJ23w/qP1zW7vDDA0shdltRWHK+hV4ljVpTgYGjrrwSVdqFrAl2g9kyeZuU48tWqJo3s8N1VA5P6B7Gi7fCYOKfQ+HTmzdviPtasFs1VqeRnfhfWyoObMipSYRv1V8faJAzwiGzfczZu0Q4szMghiKoPJuI/SzwM3bZC9ZMjw3mc84+7ITuMoR0k6LMLGn1Cd/Szt8obHYYeSStx6w01iPv39/AVYX5f9CgEAAA==
Base: - Command ingame to change value; /dt base<tower>
==: org.bukkit.inventory.ItemStack
v: 2865
type: BEDROCK
Offset: 0.55 - How far the turret is from the base
Potion Effects: - Multiple
[URL='https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html'
]potion effects
[/URL
] on bullet hit
SLOW:
Amplifier: 1
Duration: 40
Is Ambient: true
Has Particles: true
Has Icon: true