- Add money drop
Drop money when player dead instead just remove money.
Drop money use percentage.
- Fix GUI config
- Remove player name on death monster and add %player%
- Add deleted random item when player death
- Add remove some option on config.yml and add to message.yml
- Set death message on player respawn instead on playerdeath
- Change UserPerGroup to UserPerPermission, and change group base to player permission instead player group (deathpenalty.group.xxxxx)
Add SQLite database for store death location and placeholder data. so If player death on enable world or region and spawn on disable world or region, food modify still active.
Remove FoodDebug
Use PersistentDataContainer instead equal name for spawn monster when player dead.