Death Messages icon

Death Messages -----

Customize all death messages! In depth and easy to use!



Death Messages Banner.png

Customize all death messages!
Easily configurable!



Config Banner.png
Code (Text):
# Death Messages by TheGhostedGhost

# Gives detailed information on death reports in console.
# If you are having problems, please contact me on my spigot plugin page.
Debug msgs: false

# language files in Plugin/DeathMessages/LanguageFiles
# You can create your own language files, or modify them as needed.
Language: english

# Do not touch the version!
Version: 1.0.2

# How long the most recent Aggressor will be accused of a death?
# 1000 = 1 second. Example: 12 seconds from being hit by a player they will die of 'trying to escape from Player'
Aggressor Timer Milliseconds: 12000

# Uses a player's display name (including their name's colors, prefixes, and suffixes)
Use Player Nicknames: false




# %player% is the player who is dead.
# %aggressor% is the player who caused the death.
# %item% is the item a player aggressor has used in the attack.

# '-Aggressor' messages trigger when a player has recently been damaged by a Entity or Player. Allows %aggressor%
# '-Player'    messages trigger when a player has recently been damaged specifically by a Player. Allows %item%
# Please note using %item% is not recommended for damage-over-time, as the player may be holding a different item
# at the time of death. This will work, but may result in unexpected messages.


# %player% is the player who is dead.
# %aggressor% is the player who caused the death.
# %item% is the item a player aggressor has used in the attack.

# '-Aggressor' messages trigger when a player has recently been damaged by a Entity or Player. Allows %aggressor%
# '-Player'    messages trigger when a player has recently been damaged specifically by a Player. Allows %item%
# Please note using %item% is not recommended for damage-over-time, as the player may be holding a different item
# at the time of death. This will work, but may result in unexpected messages.

# How long the most recent Aggressor will be accused of a death?
# 1000 = 1 second. Example: 6 seconds from being hit by a player they will die of 'trying to escape from Player'
Aggressor Timer Milliseconds: 6000

# Uses a player's display name (including their name's colors) (does not include prefixes or suffixes)
Use Player Nicknames: true


Death causes:
  ENTITY_EXPLOSION:
    - §b%player% §eexploded!
    - §b%player% §ewent boom! To their death.
  ENTITY_EXPLOSION-Aggressor:
    - §b%player% §ewas exploded by %aggressor%§e!
    - §b%player% §ewas nuked by %aggressor%§e!
    - §b%player% §ewas blown to smitherines by %aggressor%§e!
    - §b%player% §ewas splattooned to bits by %aggressor%§e!
  ENTITY_EXPLOSION-Player:
    - §b%player% §ewas nuked by %aggressor%§e!
    - §b%player% §ewas blown to bits by %aggressor%§e!
    - §b%player% §ewas splattooned to bits by %aggressor%§e!
  CONTACT:
    - §b%player% §edied from a prickly wikly.
    - §b%player% §ewas thorned to death.
    - §b%player% §etouched the wrong flower. Too many times.
  CRAMMING:
    - §b%player% §ewas caught between a rock and a hard place!
    - §b%player% §ewas squished to death!
    - §b%player% §ewas hugged to death!
  CUSTOM:
    - §b%player% §edied from unkown causes...
    - §b%player% §edied of mysterious reasons...
    - §b%player% §edied a mysterious death...
    - §b%player% §evanished from existence...
  DRAGON_BREATH:
    - §b%player% §ewas corroded by the Ender Dragon's breath!
    - §b%player% §ewas destroyed by the Ender Dragon!
    - §b%player% §ecould not face the might of the Ender Dragon!
    - §b%player% §ewas caught trying to steal the Ender Dragon's loot!
  DROWNING:
    - §b%player% §eran out of oxygen, underwater.
    - §b%player% §etried to swim with the fishes.
    - §b%player% §ethought they had gills.
    - §b%player% §ebelieved they were a dolphin. They were not.
  DROWNING-Aggressor:
    - §b%player% §eran out of oxygen trying to ecsape %aggressor%§e!
    - §b%player% §edrowned trying to ecsape %aggressor%§e!
  DRYOUT:
    - §b%player% §edried to a husk.
    - §b%player% §edied of dehydration.
  ENTITY_ATTACK:
    - §b%player% §ewas slain by a %aggressor%§e!
    - §b%player% §ewas abmushed by a %aggressor%§e!
    - §b%player% §egot slapped around by a %aggressor%§e!
    - §b%player% §ewas eaten alive by a %aggressor%§e!
  ENTITY_ATTACK-Aggressor:
    - §b%player% §ewas slain by a %aggressor%§e!
    - §b%player% §ewas abmushed by a %aggressor%§e!
    - §b%player% §egot slapped around by a %aggressor%§e!
    - §b%player% §ewas eaten alive by a %aggressor%§e!
  ENTITY_ATTACK-Player:
    - §b%player% §ewas slain by %aggressor%§e with their %item%§e!
    - §b%player% §ewas cut to bits by %aggressor%§e with their %item%§e!
    - §b%player% §emet their demise at the hands of %aggressor%§e with their %item%§e!
  ENTITY_SWEEP_ATTACK:
    - §b%player% §ewas eviscerated by a weapon's sweep!
    - §b%player% §ewas caught in a weapon sweep crossfire!
  ENTITY_SWEEP_ATTACK-Aggressor:
    - §b%player% §ewas slain by %aggressor%§e's weapon sweep!
    - §b%player% §ewas caught in %aggressor%§e's weapon sweep crossfire!
  ENTITY_SWEEP_ATTACK-Player:
    - §b%player% §ewas eviscerated by %aggressor%§e's %item%§e weapon sweep!
  FALL:
    - §b%player% §ebelieved they could fly! They could not.
    - §b%player% §eslipped and fell. To their death.
  FALL-Aggressor:
    - §b%player% §eslipped and fell trying to escape %aggressor%§e!
    - §b%player% §efell to their demise trying to escape %aggressor%§e!
  FALLING_BLOCK:
    - §b%player% §ewas crushed by a falling block!
    - §b%player% §ewas abmushed by a falling block!
  FALLING_BLOCK-Aggressor:
    - §b%player% §ewas crushed by a falling block trying to escape %aggressor%§e!
    - §b%player% §ewas abmushed by a falling block while trying to escape %aggressor%§e!
  FIRE:
    - §b%player% §ewas sauteed to a crispy crunch.
    - §b%player% §eburnt to cinders!
    - §b%player% §eburned to ashes.
  FIRE-Aggressor:
    - §b%player% §ewas sauteed to a crispy crunch by %aggressor%§e.
    - §b%player% §eburnt to cinders by %aggressor%§e!
    - §b%player% §eburned to ashes by %aggressor%§e.
  FIRE_TICK:
    - §b%player% §ewas sauteed to a crispy crunch.
    - §b%player% §eburnt to cinders!
    - §b%player% §eburned to ashes.
  FIRE_TICK-Aggressor:
    - §b%player% §ewas sauteed to a crispy crunch by %aggressor%§e.
    - §b%player% §eburnt to cinders by %aggressor%§e!
    - §b%player% §eburned to ashes by %aggressor%§e.
  FLY_INTO_WALL:
    - §b%player% §eflew into a window.
    - §b%player% §eflew into a wall.
    - §b%player% §ehit the ground flying.
    - §b%player% §elost control of their wings.
    - §b%player% §edied. They needs to learn how to fly.
  FLY_INTO_WALL-Aggressor:
    - §b%player% §eflew into a window trying to escape %aggressor%§e!
    - §b%player% §eflew into a wall trying to escape %aggressor%§e!
    - §b%player% §ehit the ground flying trying to escape %aggressor%§e!
    - §b%player% §elost control of their wings while trying to escape %aggressor%§e!
  FREEZE:
    - §b%player% §efroze to death!
    - §b%player% §ewas preserved in ice, forever.
    - §b%player% §ereturned to the ice age.
  HOT_FLOOR:
    - §b%player% §ewas cooked to death.
    - §b%player% §estood on the hot plate too long.
    - §b%player% §ewas sauteed to a crispy crunch.
    - §b%player% §eburnt to cinders!
    - §b%player% §eburned to ashes.
  KILL:
    - §b%player% §ewas slain by %aggressor%§e!
    - §b%player% §ewas cut to bits by %aggressor%§e!
  KILL-Aggressor:
    - §b%player% §ewas slain by %aggressor%§e!
    - §b%player% §ewas cut to bits by %aggressor%§e!
    - §b%player% §ewas splattooned to bits by %aggressor%§e!
  KILL-Player:
    - §b%player% §ewas slain by %aggressor%§e with %item%§e!
    - §b%player% §ewas cut to bits by %aggressor%§e with %item%§e!
    - §b%player% §ewas splattooned to bits by %aggressor%§e with %item%§e!
  LAVA:
    - §b%player% §eswam in some hot lava.
    - §b%player% §efell into a hot pool of lava.
    - §b%player% §emelted into a pool of lava.
    - §b%player% §emelted away trying to swim in lava.
  LAVA-Aggressor:
    - §b%player% §eswam in some hot lava trying to escape %aggressor%§e!
    - §b%player% §efell into a hot pool of lava trying to escape %aggressor%§e!
    - §b%player% §emelted into a pool of lava trying to escape %aggressor%§e!
    - §b%player% §emelted in lava trying to escape %aggressor%§e!
  LIGHTNING:
    - §b%player% §ewas obliterated by lightning!
    - §b%player% §ewas splintered into millions by lightning!
  LIGHTNING-Aggressor:
    - §b%player% §ewas obliterated by lightning while fighting %aggressor%§e!
    - §b%player% §ewas splintered into millions by lightning while fighting %aggressor%§e!
  MAGIC:
    - §b%player% §ewas obliterated by magic!
    - §b%player% §edied of dark magic.
    - §b%player% §efell victim to the dark magic arts.
  MAGIC-Aggressor:
    - §b%player% §ewas obliterated by magic while fighting %aggressor%§e!
    - §b%player% §edied to the dark arts from %aggressor%§e!
    - §b%player% §efell victim to %aggressor%§e's dark magic arts!
  MELTING:
    - §b%player% §ewas melted down to base elements.
    - §b%player% §emelted, tasty.
  MELTING-Aggressor:
    - §b%player% §ewas melted down to base elements trying to escape %aggressor%§e!
  POISON:
    - §b%player% §edied of poisoning!
  POISON-Aggressor:
    - §b%player% §edied of %aggressor%§e's poisoning!
  PROJECTILE:
    - §b%player% §etook an arrow to the knee.
    - §b%player% §ewas pew pewed to death!
    - §b%player% §ewas turned into target practice.
    - §b%player% §ewas turned into a pincushion.
  PROJECTILE-Aggressor:
    - §b%player% §ewas shot by %aggressor%§e!
    - §b%player% §ewas shot down by %aggressor%§e!
    - §b%player% §ewas pew pew'd by %aggressor%§e!
  PROJECTILE-Player:
    - §b%player% §ewas shot by %aggressor% §ewith %item%§e!
    - §b%player% §ewas shot down by %aggressor% §ewith %item%§e!
    - §b%player% §ewas pew pew'd by %aggressor% §ewith %item%§e!
  SONIC_BOOM:
    - §b%player% §ewas obliterated by the Warden.
    - §b%player% §ewas decimated by a sonic boom!
    - §b%player% §ewas caught by the Warden!
  STARVATION:
    - §b%player% §edied of peasentry.
    - §b%player% §estarved to death.
    - §b%player% §eran out of food. Should have eaten the grass...
  SUFFOCATION:
    - §b%player% §ewas buried alive!
    - §b%player% §ecoudn't find oxygen fast enough.
    - §b%player% §ewas ambushed by... a block.
    - §b%player% §ewas crushed!
    - §b%player% §ewas shmushed!
  SUFFOCATION-Player:
    - §b%player% §ewas buried alive at the hands of %aggressor%§e!
    - §b%player% §ewas crushed by %aggressor%§e!
    - §b%player% §ewas shmushed by %aggressor%§e!
  SUICIDE:
    - §b%player% §etook their own, pitiful life..
    - §b%player% §egave up on the world.
    - §b%player% §esought refuge in the afterlife.
    - §b%player% §edied of overwhelming sorrow.
  SUICIDE-Player:
    - §b%player% §eended their life before they could be slain by %aggressor%§e!
    - §b%player% §etook their own life before %aggressor%§e could end them!
  THORNS:
    - §b%player% §ewas thorned to death!
  THORNS-Aggressor:
    - §b%player% §ewas pricked by %aggressor%§e's armor!
    - §b%player% §ewas obliterated by %aggressor%§e's armor!
    - §b%player% §ecouldn't overcome %aggressor%§e's armor!
  VOID:
    - §b%player% §efell from the world.
    - §b%player% §efell out the world.
    - §b%player% §etook a trip into the unkown.
    - §b%player% §eplunged into the dark, endless abyss.
  VOID-Aggressor:
    - §b%player% §ewas pushed out of the world by %aggressor%§e!
  WITHER:
    - §b%player% §ewithered away to dust...
    - §b%player%§e's heart was withered to nothingness.
  WITHER-Player:
    - §b%player% §ewithered away to dust at the hands of %aggressor%§e!
    - §b%player%§e's heart was withered to nothingness by %aggressor%§e!
  WORLD_BORDER:
    - §b%player% §ewas obliterated by the world border.
    - §b%player% §ewas §kIIII§r§e'd trying to escape the world border.
 


Languages Banner.png
Language Files are created on first start
- Modify config and use /DeathMessages reload
to quickly change languages!
- Create your own language files!



Permissions & Commands banner.png

deathmessages.reload -- Allows -- /DeathMessages reload
reloads configuration file.
deathmessages.debug -- Allows -- /DeathMessages debug
displays extra information in console on-death.
this is not meant to help you configure the plugin, but for me to debug, but you are free to use it regardless.





Support Banner.png

If you need any help
configuring, understanding, or fixing a bug, do not hesitate to contact me, and I will support you as soon as possible.

Please no not leave reviews with bug reports, you will not get support.






Death Messages Donation Banner.png
Donate to me

Help me out, buy me a meal, or just say thanks. :)
Resource Information
Author:
----------
Total Downloads: 754
First Release: Oct 21, 2023
Last Update: Nov 13, 2023
Category: ---------------
All-Time Rating:
2 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings