DamageSteal
Description:
DamageSteal makes it so that when you kill another player you steal one of there base damage.
Commands:
/setdamage <player> <damage> - allows you to set a players damage manually.
/getdamage <player> - checks the damage of a player
Code (Text):
options:
mindamage: -5 # sets the minimum base damage a player can have - set to 1 less then you actually want the min damage to be
maxdamage: 5 # sets the maximum base damage a player can have - set to 1 more then you actually want the max damage to be
prefix: &4&lDamageSteal &8|