Speedgot
Damage Indicator Reborn
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Show blood and damage taken and health regain in any living entity
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88.8 KB .jar
Overview
Updates (
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Reviews (
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Version History
Discussion
1.4.1
Additions:
Added a new damage indicator hider. ProtocolLib is no longer required for servers running Minecraft 1.18+.
Added full support for MiniMessage.
Changes:
All messages have been moved to a dedicated file for easier customization.
Updated permissions,
damageindicator.admin
is now
damageindicator.use.admin
and
/di toggle
command now requires permission
damageindicator.use
Updated the blood effect triggered upon player death.
Fixes:
Resolved issues with EcoSkills support.
Removals:
Dropped support for Minecraft versions prior to 1.16. If you require assistance for older versions, please reach out.
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,
Aug 19, 2024
1.3.8
Changelog:
Compiled with java
17
.
You must update your java version or the plugin will not work
.
Blood particles are now only displayed to players within a 20 block radius.
Fixed damage indicators showing up on paper but not on spigot.
Added support for critical attacks from
EcoSkills
.
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Dec 2, 2021
1.3.7
Fixed NoSuchMethodException on 1.8.8 servers
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Mar 15, 2020
1.3.6
Removed debug messages, sorry about that.
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Feb 2, 2020
1.3.5
Changelog:
Fixed plugin not working on 1.13 servers.
Fixed health regain indicators showing for entities with full hp.
Fixed console error in 1.8 servers.
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Feb 1, 2020
1.3.4
Changelog:
Plugin now will try to force damage indicators spawn.
Fixed UnsupportedOperationException caused by EntityHider.
Added support for 1.14.
Added settings to disable blood and damage indicators while sneaking.
Added setting to disable blood and damage indicators for specific damage causes.
Now blood and damage indicators aren't shown when the damage is 0.
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Aug 18, 2019
1.3.3
Changelog:
Fixed ugly NPE errors in console.
Fixed /di reload wasn't enabling/disabling features.
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Dec 9, 2018
1.3.2
Changelog:
Re added support for versions < 1.13.
Added config options to disable damage indicators and blood for specific entity types.
Added config options to disable blood for Players, Monsters and Animals like Damage Indicators.
Added config options to disable damage indicators and blood for specific spawn reasons.
Added config option to set height where damage indicators should spawn.
Fixed blood color in 1.13 clients when using ViaVersion.
Developer notes:
Entities with metadata "DI-DISABLED-DI" won't spawn damage indicators.
Entities with metadata "DI-DISABLED-BLOOD" won't bleed.
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Dec 9, 2018
1.3.1
Changelog:
Updated for 1.13, dropped support for older versions.
Fixed config options to enable and disable features was being ignored.
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Oct 5, 2018
1.3.0
Changelog:
Added per player armor stands, now players can disable damage indicators using /di toggle (this feature needs
ProtocolLib
)
Fixed ugly damage indicators for 1.9+ servers
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,
Jul 9, 2018
Fixed 1.8 compatibility
Changelog:
Fixed 1.8 compatibility.
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Jun 2, 2018
New features and added support for 1.8
Changelog:
Added support for 1.8 servers
Added blood effect. (can be disabled in the config)
Updated config format.
Removed duplicated code in DamageIndicator handling.
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Jun 1, 2018
1.1.5
Changelog:
Fixed NullPointerException on load
my deepest apologies
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Apr 25, 2018
View on SpigotMC
Resource Information
Author:
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Total Downloads:
23,396
First Release:
Apr 22, 2018
Last Update:
Aug 19, 2024
Category:
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All-Time Rating:
20 ratings
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Released:
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