Damage Indicator Reborn icon

Damage Indicator Reborn -----

Show blood and damage taken and health regain in any living entity




Additions:
  • Added a new damage indicator hider. ProtocolLib is no longer required for servers running Minecraft 1.18+.
  • Added full support for MiniMessage.
Changes:
  • All messages have been moved to a dedicated file for easier customization.
  • Updated permissions, damageindicator.admin is now damageindicator.use.admin and /di toggle command now requires permission damageindicator.use
  • Updated the blood effect triggered upon player death.
Fixes:
  • Resolved issues with EcoSkills support.
Removals:
  • Dropped support for Minecraft versions prior to 1.16. If you require assistance for older versions, please reach out.
----------, Aug 19, 2024

Changelog:
  • Compiled with java 17. You must update your java version or the plugin will not work.
  • Blood particles are now only displayed to players within a 20 block radius.
  • Fixed damage indicators showing up on paper but not on spigot.
  • Added support for critical attacks from EcoSkills.
----------, Dec 2, 2021

Fixed NoSuchMethodException on 1.8.8 servers
----------, Mar 15, 2020

Removed debug messages, sorry about that.
----------, Feb 2, 2020

Changelog:
  • Fixed plugin not working on 1.13 servers.
  • Fixed health regain indicators showing for entities with full hp.
  • Fixed console error in 1.8 servers.
----------, Feb 1, 2020

Changelog:
  • Plugin now will try to force damage indicators spawn.
  • Fixed UnsupportedOperationException caused by EntityHider.
  • Added support for 1.14.
  • Added settings to disable blood and damage indicators while sneaking.
  • Added setting to disable blood and damage indicators for specific damage causes.
  • Now blood and damage indicators aren't shown when the damage is 0.
----------, Aug 18, 2019

Changelog:
  • Fixed ugly NPE errors in console.
  • Fixed /di reload wasn't enabling/disabling features.
----------, Dec 9, 2018

Changelog:
  • Re added support for versions < 1.13.
  • Added config options to disable damage indicators and blood for specific entity types.
  • Added config options to disable blood for Players, Monsters and Animals like Damage Indicators.
  • Added config options to disable damage indicators and blood for specific spawn reasons.
  • Added config option to set height where damage indicators should spawn.
  • Fixed blood color in 1.13 clients when using ViaVersion.

Developer notes:
  • Entities with metadata "DI-DISABLED-DI" won't spawn damage indicators.
  • Entities with metadata "DI-DISABLED-BLOOD" won't bleed.
----------, Dec 9, 2018

Changelog:
  • Updated for 1.13, dropped support for older versions.
  • Fixed config options to enable and disable features was being ignored.
----------, Oct 5, 2018

Changelog:
  • Added per player armor stands, now players can disable damage indicators using /di toggle (this feature needs ProtocolLib)
  • Fixed ugly damage indicators for 1.9+ servers
----------, Jul 9, 2018

Changelog:
  • Fixed 1.8 compatibility.
----------, Jun 2, 2018

Changelog:
  • Added support for 1.8 servers
  • Added blood effect. (can be disabled in the config)
  • Updated config format.
  • Removed duplicated code in DamageIndicator handling.
----------, Jun 1, 2018

Changelog:
  • Fixed NullPointerException on load :oops: my deepest apologies
----------, Apr 25, 2018

Resource Information
Author:
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Total Downloads: 23,396
First Release: Apr 22, 2018
Last Update: Aug 19, 2024
Category: ---------------
All-Time Rating:
20 ratings
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Released: --------------------
Downloads: ------
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