- **NEW**: Particle effects when someone becomes leader!
### Particle Effects Configuration
The plugin now includes configurable particle effects that trigger when a player becomes leader. You can customize:
- **enabled**: Enable/disable particle effects (default: true)
- **type**: Particle type to use (FLAME, ENCHANTMENT_TABLE, PORTAL, etc.)
- **count**: Number of particles to spawn per tick
- **duration**: How long the effect lasts (in ticks, 20 ticks = 1 second)
- **offset**: Position offset from the player (x, y, z coordinates)
- **speed**: Speed of the particles
- **color**: RGB color values for colored particles (like REDSTONE)
# Crown behavior settings
behavior:
# Auto-equip the crown when given to a player or transferred to killer (true/false)
auto_equip_on_give: true
# Transfer crown to killer when the crown holder is killed (true/false)
transfer_on_kill: true
# Allow players to drop the crown (true/false)
allow_dropping: false
# Prioritize transfer to killer over dropping the crown on death (true/false). (Only when allow_dropping is true)
prioritize_transfer: false
# Remove crown from player data on death when the crown is dropped (true/false). It will be dropped or just removed based on allow_dropping.
remove_crown_on_death: false