But I have 6 suggestions to make this plugin better:
(Some of them are already implemented in this plugin, but I have ideas to make them better)
- Make it so that I can choose a Y level (For example 64) then I can choose whether will the new explosion mechanics work Below, Above, or both the Y coordinate.
- Add more particles to an explosion because they are fancy! (And the particles are customizable)
- Add the ability to change the explosion radius that blocks will be affected.
- Add a blacklist biomes option, where I can specify all the biomes where creeper explosions will be normal.
- When a creeper explodes it will create a shock wave that pushes mobs away and damages them. (The shock wave can have particles disabled/enabled)
- With this plugin, 0 blocks is destroyed on a creeper explosion (Except if you configure it so for example leaves)
But it would be I'm my opinion cooler if I could make it so that creepers will destroy some blocks but not too many like in vanilla.
So the idea is that add a value that will specify how much of the explosion will destroy blocks and how much will just change the blocks.
It can be from 0.00 to 1.00
(0.00 only changes blocks and doesn't destroy, except if configured for example for leaves.)
(1.00 will destroy everything in the explosion radius like a normal creeper)
(0.50 will destroy 50% and 50% will be changed)
Oh, and you don't have to do any of these, this plugin is already customizable enough. I just thought that why not give some ideas to you because this is an AMAZING plugin!!
Thank you for reading, and hopefully you found at least 1 of those ideas interesting and consider making them into reality, eventually we will have the feature!