- Added support for 1.21.1
- Fixed issues regarding 1.20.6
- Added 1.21 version support
Fixed a bug where you couldn't see the particles
- Fixed an issue where the 1.19 version wasn't being seen
- Fixed an issue where players shooting while interacting with doors were made to reload due to adventure mode
- Fixed an inventory issue where the shop was colliding with the selector
- Fixed an error when a player is kicked
- Added PAPI placeholders
- Fixed a bug where on 1.18.1 the nametag along with the below name feature weren't showing to the team
- Fixed a quit issue with the new paper system
Updated Cops And Crims to spigot 1.17
- Fixed weapons firing a bit to the right
- Fixed smoke grenades being able to block weapons
Fixed the issue where the bomb could transform into a daylight detector
Fixed a bug on 1.16+ versions.
- Fixed the internal configurations to reflect the changes in the upcoming texture pack update (1.9+ texture update)
- Fixed messages being incorrectly translated
- Fixed stats not reseting at game end
- Readded corpse reborn support
- Fixed sniper not using pumpkin instead of the carved pumpkin
This is just temporarily till i propely remake it for the new core.
The new 3D, yes 3D texture will be available on discord for download along with any other assets like maps from video and so on
Fixed a bug regarding infinite ammo while switching slots
Small revision updates as preparation for the new game core
This new patch fixes some small issues regarding a performance metric by delaying the task over a span of a second resulting in less lagg when the game script runs.
I promise that the new gamecore is almost complete and I'l start patching every game with it, resulting in a more compatible state with any future releases without the need of me to constantly patch the new versions data myself(Unless it's really needed as how Material got completly overhauled resulting in people having to create their own VMaterial class in order to support previous and newer game versions)
I'm really sorry i've haven't giving a life sign for so long but i still love doing plugins and i'l promise i'l be the same dude who patches their plugin daily as i used to
I will also offer a 33% Discount to all my plugins for those who want to try it as is until the next updates....
Fixed a bug where the bungee feature wasn't random
Added support for placeholders for the scoreboard only!
Fixed knife damage not working cuz of adventure mode
Added compatibility with WorldLoader
Fixed a bug where pvp wouldve becamed like in 1.8
- Is in messages.yml GAME_MARKER
Fixed a bug where players could teleport to any player on the map as spectator
Made so you can't get damaged if you are protected by a wall
You can't get flashed behind walls.
Fixed a bug where the spectator moving would make errors if it involves multiple worlds, thx
@ByCooky58
Fixed the network intensive lag
fixed a bug where an error happens when quickjoining
added an option to shutdown the server on ending
- Fixed an issue regarding first cop location sending you into the void
- Limited the amount of how far the spectators can go using a radius that can be configured in the options.
- Fixed the issue with quickjoin where it would bug because of something not cleaning
- Fixed a problem with hitaddition, it should work now
- Added the placeholder none to disable reward commands from config
- Fixed a bug with quickjoin not clearing teams making an error that would break the game
- Added a new config option that allows you to increase the gun hitbox radius
Fixed an error with quickjoin sign
Fixed an issue where guns damage was not right when wearing armor
Fixed a problem with the quickjoin command and sign
- Improved scoreboard update method
Fixed the quit error spam
- Fixed the interaction problem(bomb etc)
- Changed the gamemode from survival to adventure
- Fixed some spectator interactions
- Fixed the bungee interaction with the players who wanna leave the server(This also include any bossbar, item bug etc)
- Added an option for bungee arena version in config.yml that makes games rotate(if you set more arenas per server using the usual setup)
- Added some debug checks that will stop arena if an error is found
- Fixed a bug where smoke grenades and flashbangs were infinite
- Fixed a bug where you couldn't disarm if a smoke grenade was thrown over the bomb
- Fixed a bug where smoke grenades were still on the map if game stops
- Fixed the incompatibility with craftbook
Fixed a bug where grenades weren't propely removed
- Fixed 1.11.2 problems
- Added a workaround for the offhand item switch
- Removed the ability to throw grenades at the roundending and round begin
- Fixed a bug where you could place items in game
- Fixed the delay being removed when changing the slots
- Some changes to prevent friendly damage with a frag
- Adjusted knife values to one hit kill much harder(implemented a 1.7 blocks distance from where one hit kill count + increased the angle for the victim so he is protected from right and left)
- Smock grenade also got an increase angle so is a little bit harder to get blinded
- Fixed a bug where by teleporting from another world lobby would made that first round players teleporting on top of the map spawn.
- Fixed a bug where quickjoin didn't worked as expected.
- Fixed a bug where was impossible to interact with buttons and doors
- Fixed an issue where was imposible to split the gun description with #
- Added permission to shoprole items cs.weapon.ITEMNAME
- Fixed a bug where grenades can remain on the map
- Guns now cache has been reduced in order for people to click only for more acuracy
Added if terrorists has the compass in their inventory
Fixed a bug where you kept the grenades on swap
Possible fix for grenades remaining on the map(Through i think is because of a hard reset)
Fixed a bug where grenades wold've stack on 1.9+
Because the armorstands in 1.9+ has been changed i wasn't able to implement psyhics on them, if you still want those effects on 1.9+ i recommand to use spigot 1.8.8 + viaversion!