Combat Weaponry Plus [1.20] icon

Combat Weaponry Plus [1.20] -----

Adds new weapons and some other items




NEW WEAPON TYPES:
Cleavers - high damage, low attack speed, but attack speed increases after hits
Sabers - they are now finished and enabled on default
Saber dual wielding now works in both hands, there is no longer a left hand and right hand version

NEW ITEMS:
Frost charm - your attacks inflict slowness on opponents

NEW TEST ITEMS (these are disabled on default):
Wither armor - gives you more health and lifesteal, but no armor points and you get withering when taking damage while under half hp
Katana v2 - has different abilities
Scythe v2 - has different abilities and a new texture
Wind blade - pulls in nearby mobs within 4 blocks when holding right click
Fish sword - has an attack with a custom particle attack effect
Jump elytra - a double jump (kind of works)
Trident bow - shoots tridents with animals riding the tridents (it is a joke item for now)
Volcanic blade - sets opponents on fire and has a custom particle effect
Volcanic spear - sets opponents on fire and has a custom particle effect
Volcanic axe - sets opponents on fire and has a custom particle effect
Volcanic cleaver - sets opponents on fire and has a custom particle effect

NEW CONFIG FILE OPTIONS:
-Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item descriptions
-Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item attributes

OTHER CHANGES:
-Longbow, recurve bow, compound bow recipes changed
-Reduced two handed bonus from +50% to +30%
-New katana texture
-Emerald gear enchants now are disabled on default
-Fixed issues with all vessels' parrying and crafting
-Updated some item descriptions

SHIELD PARRYING:
(ONLY applies to shields in offhand, shields in main hand will continue to function as normal. This is disabled on default in the config.)
What it does: When right clicking with a shield, there will be a short window of time where damage taken from entities will be negated.
There are two different windows of time. When hit during the first window, a "perfect parry" will be performed, negating damage taken and giving buffs for 2 seconds. (Haste, Speed, Regen)
After the first window ends, the second window will start. When hit during the second window, a "late parry" will be performed, negating damage taken and giving debuffs for 1 second. (Mining Fatigue, Weakness)
The first window is 4 ticks long, and the second is 6 ticks. (Total 10 ticks where a hit will be parried.)
When both windows of time pass without being hit, continuing to hold down right click will keep holding up the shield (works same as regular shield) until releasing right click or blocking a hit.
- Upon blocking a hit, shield will enter a cooldown of 20 ticks (1 second).
- On a "perfect parry," shield will enter a cooldown of 2 ticks.
- On a "late parry," shield will enter a cooldown of 15 ticks.

Additional thing: if the vessel's parrying is not working, getting a mob to hit you while you're holding the sword should fix it.

1.20 CHANGES:
- All custom smithing table recipes from this plugin now use 1 Lapis Lazuli as a template
1111.png

I think those are all the changes, but there might be more that I'm forgetting.
----------, Sep 4, 2023

NEW WEAPON TYPES:
Cleavers - high damage, low attack speed, but attack speed increases after hits
Sabers - they are now finished and enabled on default
Saber dual wielding now works in both hands, there is no longer a separate left hand and right hand version

NEW ITEMS:
Frost charm - your attacks inflict slowness on opponents

NEW TEST ITEMS (these are disabled on default):
Wither armor - gives you more health and lifesteal, but no armor points and you get withering when taking damage while under half hp
Katana v2 - has different abilities
Scythe v2 - has different abilities and a new texture
Wind blade - pulls in nearby mobs within 4 blocks when holding right click
Fish sword - has an attack with a custom particle attack effect
Jump elytra - a double jump (kind of works)
Trident bow - shoots tridents with animals riding the tridents (it is a joke item for now)
Volcanic blade - sets opponents on fire and has a custom particle effect
Volcanic spear - sets opponents on fire and has a custom particle effect
Volcanic axe - sets opponents on fire and has a custom particle effect
Volcanic cleaver - sets opponents on fire and has a custom particle effect

NEW CONFIG FILE OPTIONS:
-Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item descriptions
-Scythe, sword, knife, rapier, spear, katana, longsword, saber, cleaver, + a few other item attributes

OTHER CHANGES:
-Longbow, recurve bow, compound bow recipes changed
-Reduced two handed bonus from +50% to +30%
-New katana texture
-Emerald gear enchants now are disabled on default
-Fixed issues with all vessels' parrying and crafting
-Updated some item descriptions

SHIELD PARRYING:
(ONLY applies to shields in offhand, shields in main hand will continue to function as normal. This is disabled on default in the config.)
What it does: When right clicking with a shield, there will be a short window of time where damage taken from entities will be negated.
There are two different windows of time. When hit during the first window, a "perfect parry" will be performed, negating damage taken and giving buffs for 2 seconds. (Haste, Speed, Regen)
After the first window ends, the second window will start. When hit during the second window, a "late parry" will be performed, negating damage taken and giving debuffs for 1 second. (Mining Fatigue, Weakness)
The first window is 4 ticks long, and the second is 6 ticks. (Total 10 ticks where a hit will be parried.)
When both windows of time pass wthout being hit, continuing to hold down right click will keep holding up the shield (works same as regular shield) until releasing right click or blocking a hit.
- Upon blocking a hit, shield will enter a cooldown of 20 ticks (1 second).
- On a "perfect parry," shield will enter a cooldown of 2 ticks.
- On a "late parry," shield will enter a cooldown of 15 ticks.

Additional thing: if the vessel's parrying is not working, getting a mob to hit you while you're holding the sword should fix it.

I think those are all the changes, but there might be more that I'm forgetting.
----------, Sep 4, 2023

Changes:
-Fixed the error that happens a lot

New items:
-Longsword bow
33.png
-Redstone bow
Higher arrow velocity when holding redstone if your offhand
31.png
-Burst crossbow
Vertical multishot when holding redstone in your offhand
32.png
-Redstone core
While wearing it, weapons that need redstone in your offhand will no longer need redstone
34.png

Let me know if there are any more errors or problems or if anything doesn't work
----------, Jun 1, 2021

Fixed an incorrect description of an item
----------, Apr 21, 2021

This update is pretty big so let me know if there are any problems or errors.
=======================================================
Changes:
-The bows that I added in the previous update got their damage reduced.
-Longsword recipe changed.
-Some of the stats on the weapons were changed, sorry I don't remember exactly which ones.
-I tried to make the weapons more balanced too.
-Knifes have a new combo ability also

-Prismarine tools/armor recipes changed again
They are now smithing table recipes
14.png
15.png


=======================================================
Additions:
Config:

-New option in the config to change the resource pack
-More new options to enable or disable the newer items added in this plugin
Items:
-2 new shields, diamond and netherite shields. The diamond shield is crafted with a diamond and 6 iron, the netherite shield is crafted with 1 netherite ingot and 6 iron.
The diamond shield has unbreaking 5, and the netherite shield has unbreaking 10.
(there isn't an image here sorry)
-New crossbow, fires a burst of arrows when holding redstone in offhand
13.png
-New charm, increases attack speed
7.png
-Another new charm, makes mobs drop more experience
6.png
=======================================================
-New sword, it is called Vessel. You get it from killing wither skeletons. A wither skeleton has a 1/100 chance of dropping one (looting does not affect the chance).
This is disabled on default in the config because some people might not like it.
10.png

-Killing a wither with the Vessel upgrades the sword to an Infused Vessel.
This is disabled on default in the config because some people might not like it.
9.png
(also, it has an animated texture)

-Killing the ender dragon with the Vessel upgrades the sword to a Cursed Vessel.
This is disabled on default in the config because some people might not like it.
8.png
(also, it has an animated texture)
=======================================================
UNFINISHED ADDITIONS:
-New weapons:
11 - Copy.png
Crafting recipes are shown above.
These are disabled on default in the config because they aren't finished yet
Also, they have animated textures too.

-New weapon type, sabers
These are disabled on default in the config because they aren't finished yet
These weapons can be dual wielded, there is a left and right version of each one. (the different versions have different recipes)
1 - Copy.png
=======================================================
I believe that is everything I have added in this update, there still might be things that I forgot about though.
If there are any problems or errors, tell me.
----------, Apr 21, 2021

Prismarine tools/armor recipes changed:
pris recipe new.png
The recipe is the same for all tools/armor, you just need to change the center.

New bows:
;longbow.png recurve bow.png compound bow.png

Color coded recipes:
color coded recipe.png
----------, Jan 7, 2021

New features have been added to the config file.
You may need to delete the old config file so a newer version can be generated.

- Added disabling and enabling more recipes
- Added disabling and enabling enchantments on certain weapons

Please let me know if anything is not working correctly
----------, Nov 8, 2020

A config file has been added, and some bugs were fixed.
----------, Nov 2, 2020

- Fixed error message that shows up when entities take fall damage

Sorry I couldn't fix this earlier, I was busy with school work.
----------, Oct 22, 2020

- Fixed error message that shows up when being attacked by entities or attacking entities

I'm not entirely sure this is completely fixed, I tested it and it works fine for me, but if any errors still happen let me know.
----------, Oct 18, 2020

- The sword bows now have reduced damage
----------, Oct 18, 2020

- Fixed problems with some textures
----------, Oct 14, 2020

- Added a new tier of tools/armor above netherite, so there is more stuff to do in the endgame.
- The crafting recipes for them don't appear in the game's recipe book, so you will need to craft instructions on how to make them.
- The instructions are crafted using paper and lapis, and the recipes are found the the game's recipe book.

- Fixed bug where iron weapons throw enderpearls

- Weapon balancing changes

You can find the crafting instructions here:
zzdaffsaffffff.png
The instructions are the two papers.
----------, Oct 13, 2020

Resource Information
Author:
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Total Downloads: 276,160
First Release: Sep 27, 2020
Last Update: Sep 4, 2023
Category: ---------------
All-Time Rating:
60 ratings
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Released: --------------------
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