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CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More! -----

For 1.7.10 - 1.21.x Over 300 must have commands/features for your server!



9.7.15.1
  • Added option to spawn in happy ghast with equipped colored harness, usage would be something like /spawnmob happy_ghast:pink which will spawn in happy ghast with pink harness. Keep in mind that harness has only specific colors and isn't colorized with custom hex color, so use one of 16 base color names
  • Added option to spawn in entity with another one leashed to it, 1.21.6+ servers, for example /spawnmob happy_ghast:leash-acacia_boat which will spawn in happy ghast carrying a boat under it. Can be used for any mob, but this is mainly for the happy ghast. Only works on Paper branch servers
  • Update for spawnmob command usage format to be more in line of what we have with give commands one liner. Old format should still work just fine as it did before, but as of now we will go with new one as default. So previous skeleton_horse:baby:hp-50:n-{#brown}Death_Bringer:s-3 changes to skeleton_horse;baby;hp{50};n{{#brown}Death_Bringer};s{3} which simply replaces : with ; and encloses variables value with {} instead of using -, this allows us to have more freedom with what we can enter, so now this is a valid format skeleton_horse;n{{#red}-:;_Death_Bringer_;:-}
  • Added extra exception for happy ghast when using killall command to not remove the ones which have harness on them
  • Update for killall command handling. Additionally replaced -f variable with -all to be more obvious what it does. Added extra variable as -force which will ignore some checks, for example named animals, tamed and so on, this can be used with specific type to remove all entities of that type independent of their state, useful when you want to force remove all entities for one or the other reason. Extra variable as -withitems got added to remove entities which hold or are equipping items. Without providing any variables then we will remove monsters including those with items, as for example skeletons tend to spawn with bows or zombies randomly spawning with weapons or armor, this will exclude named monsters by default.
  • Fix for sit animation causing some issues with plugins which cancels this action and could make player to fall down by one block
  • Fix for setting item flags which could have resulted in more things being hidden then it should have been on newer server versions
----------, Jul 4, 2025
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Total Downloads: 12,837
First Release: Feb 5, 2015
Last Update: Jul 4, 2025
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