Performance optimization for ender chest editing while player is offline
Fix for bluemap support not working properly when you have custom worlds
Additional fix for velocity/bungee support when it comes to player lists. Don't forget to update CMIV or CMIB to the latest versions as there was an update
Added extra variable for /unbreakable command as -o to pick item in offhand
Added option to start auto kick players only after certain amount of online players, so now you can avoid purging players unless your server started to reach max capacity. Recommended to keep this value at something like max server player count - 5, by default it set to 0 which makes this feature disabled
Fix for hideflags clear not working properly on newer servers
Added option to have different vanish levels, this goes from 1 up to 10 and can be adjusted in vanishedit UI. So now you can be hidden from regular players and low level staff members if you want too. Vanish levels start from level 1 and if you don't have access to new permission node cmi.vanishlevel.[1-10] which should be equal or higher than what vanished player have set in his vanishedit then you will not see this player. This is on top of cmi.seevanished permission node. By default players who have cmi.seevanished permission node will be able to see players in vanish level 1, so this doesn't change basic previous behavior. Access to new permission node dictates to which level you can switch in vanishedit