Added new placeholder as %cmi_user_rt_cooldown% which will return players cooldown time for random teleportation
Fix/workaround for an issue where water logged blocks would not have been excluded from random teleportation location when we should exclude water
Some changes relating to chat bubbles to use more packet based system to avoid issues with player teleportations being blocked due to it having a "passenger" and similar things. Now chat bubble will only be attached to use on client side.
Now tab complete for nickname will actually include existing color codes of current nickname instead of showing plain name
Fix for an issue with ItemsAdder command when it tries to perform commands attacked to the item
Fix for an error when official hex recognition is disabled in CMILib
Fix for itemcmdata not showing current model data id
Fix for itemcmdata not deleting id from item
Fix for an issue with items being placed on head which should not be allowed by set config file
Small change for whitelisted materials for hats, now if list is empty then all material types are acceptable. Keep in mind that this doesn't bypass other block checks, like lore or enchantments
Fix for carved pumpkin not being recognized as valid hat type item
Fix for afk commands still triggering when you are in vanish mode
Fix for auto unjailing process not finalizing properly
Now entitynbt and entityinfo can be trigerred from console as long there is source player name provided
Fix for timeSpeed section in config file only accepting base vanilla world, now it can accept custom worlds
Few small changes for kit main and preview gui, recipes and options, to fill in empty fields with light gray glass pane
Fix for autoAlias not working for ctext as intended
Fix for an error when teleporting with entity
Fix for home bed setting where home location specifically set at 0.5 coordinates would have been recognized as bed location even if it wasn't originally.
Change in data save structure for home locations, which is not in basic JSON format