Fix for empty field inside homes gui if you have complex and expanded view
Fix for cmi.command.inv.preventmodify not being accounted for properly while editing players inventory
Fix for bossbar message not appearing which would indicate that you are in vanish mode when you relog while being in vanish mode. This was rare instance and should not have had any impact on you actually being in vanish mode, just a visual bossbar glitch
Fix for issue relating to NPC plugins and sit animation handling
Small change for options command, now providing players name we will open GUI which will modify this players options. What you can modify will depend on your personal permission nodes and to use this you will need generic cmi.command.options.others permission node
Added locale for portals UI when defining particle size
Added locale for portals UI when defining particle color
Fix for issue with particle size for portals not being saved into file
Added default regex for [item] in chat which will more properly detect this variable while using gradient messages. Keep in mind that this will not update your alreaddy existing setup. You can add it manually '(([&§]\S)+)?\[(([&§]\S)+)?i(([&§]\S)+)?t(([&§]\S)+)?e(([&§]\S)+)?m(([&§]\S)+)?\]'
Change in jailed players ranged messages. Now if jailed player has set cmi.chat.rangebypass permission node then message will be seen by everyone. Alternatively if receiver player has cmi.chat.rangespy then he will be able to so it too.
Fixing issue with player collision not being properly reset after you exist vanish mode
Fix for issue relating to chat preview format which could have had specific variables in it causing issues and error message