Small fix which could have cause issues with private messages not going through if sender never visited target server. This one mainly for bungee type servers.
Small adjustment for private messages where now we can have \n in message format which can add extra line but we will not allow \n in chat messages
Small addition for clear command to recognize item amount as separate variable instead of using more universal format. So /clear apple:3 and /clear apple 3 will do the same
New placeholder as %cmi_user_baltop% which will output current player baltop position. This only updates once every minute.
New custom event as CMIChequeCreationEvent which will be fired on cheque creation with appropriate information. Can be canceled.
New custom event as CMIChequeUsageEvent which will be fired before cheque usage. Can be canceled.
Small change for /setspawn where now we will recognize -loc: and loc: variables, as currently it was only variable used without - at the beginning which could have caused confusion
Fix for tag feature not recognizing players nick names and only checking for their original name
/cmi tempban command now supports extra time variables as + and - which will either increase or decrease players ban time by provided amount. Player gets auto unbanned if time reaches 0. As an example /cmi tempban Zrips +5m or /cmi tempban Zrips -5m
/cmi mute command now supports extra time variables as + and - which will either increase or decrease players mute time by provided amount. Player gets auto unmuted if time reaches 0