Fixing where [item] variable would have appeared as none translated one in console chat or discord.
Fixing issue with fly mode getting disabled on 1.17 servers.
Fixing issue with world limits (fly mode) derping out on 1.17 servers
Optimized internal statistics recognition speeds
Added new placeholder(s) as %cmi_user_stats_mainStat% for example %cmi_user_stats_MonsterKills% will print out amount of total monster kills. While %cmi_user_stats_MonsterKills:zombie% will print out total zombie kills. This is same format as we are using in rank system for requirements. Values will be presented in 3 different ways, as basic value like kill number, as time format for playtime and similar and as distance for distance relating stats
Fixing issue with offline players and 1.17 servers not wanting to be friends
Adjustment in %cmi_schedule_endat_[schedName]% placeholder behavior. Now it should return empty field if scheduler isint started and show remaining time until its ending while scheduler is running. This in general only applies when scheduler has delay! variable in it
Added error message informing about issue with your Chat.GeneralFormat or Chat.GroupFormat section having gradient set for {message} which is not allowed and you need to use appropriate section to define gradient for them, Chat.GeneralMessageFormat and Chat.GroupMessageFormat
Small change where now we will avoid adding players name in tabcomplete if we already added his nickname, if he has one.