Fix for issue with LWC plugin on older servers causing some issues
Fix with unloaded worlds still causing some errors to appear from time to time. It should not effect plugins work, it was just showing off some errors.
Fix for false positives of some antivirus detecting trojan in a plugin. This was caused by... line like Magenta("FF00FF", "Fuchsia") so I just replaced it with Magenta("FF00FF") and its all good. This was only for 2 lines and this wasn't really used anyways, so we lost nothing and now it shows as clean one and people can stop being scared that plugin has something bad in it. I mean, Fuchsiacolor is quite scary, so who knows...
Some adjustment when trying to find valid location when you have one set too close to the wall which could result in player getting teleported up. This in general happens when you create location and then place the wall. Now we should try to find better location while slightly centering player on target block.
Fix for some chat management plugins adding color codes to entered variable which should be used to cancel editor and fails due to this
Added fail safe when defining warps with same existing name, now extra message will appear which can be clicked to confirm warp redefining
Fix for older servers (1.10 and lower) and spawnmob command creating error message
Fix for error when trying to clear specific item from inventory on older servers
Fix for maxhp not working properly on older servers
Fix for clear command not removing items which contained custom name or lore when trying to remove specific item type
Now clear command will output amount of removed items for sender and player whose inventory got modified if its not the same person
Change for feedback message when we use /money take to inform amount player lost and current balance
Now we can set more than one warp location for same warp. For this you need to have access to cmi.command.setwarp.multiloc permission node. With it you will see new button in warp edit gui which allows to open secondary location setting editor. For now its limited to 10 locations (to lazy to make pagination and it should be enough for most situations), with main one you will have 11 in total. Primary location should remain present at all times, while secondary locations are optional and in case warp will have more than one set location we will randomize between those. You will have one extra button in case you created any secondary locations which allows to switch between repeating and none repeating mode. None repeating mode means that we will cycle through all locations before re-shuffling entire list and starting over. This in general should not repeat same location in a row. It still can in case last location in first list is the first location in second one. But in this case location in most cases will not repeat multiple times in a row. Repeating mode simply picks random location from possible ones, which in sense could provide you same location multiple times in a row even if you have all 11 slots taken. Excellent thing to utilize for pvp arena or event if you want to spread out players across multiple locations