Fix for having wrong library when we are handling some of the chat messages
Added around 23 missing particle effects, so now we can use them in portals or other places like panimation
Now you can limit colors by exact hex color code in addition to hex color name, so format is as usual: cmi.colors.publicmessage.6600cc which will allow to use {#6600cc} in public messages
Change for colorlimits command behavior, now we will include hex color codes if player has permission to specific colors. While hovering over color we will show color name or hex instead of permission node. While clicking on it, color code will get pasted into chat or added if shift+clicked
Fix for auto rankup check
Extra adjustment when teleporting with entity which some times caused entity to get random visual look. This was only a client sided bug and basic relog resolved it
Fix for flight recharge command stop working if you disabled one of the recharge modes
Improved entity type recognition which by itself will give a nice boost when it comes to auto rankup statistic checks and similar repeating actions
Added option to not show portal particles if player doesn't have permission node to use this portal
Added option to kickback player from portal if he doesn't have permission to use this portal