- Small fix for condense/uncondense command
- Small fix for rare error when saving player data
- Added missing locale lines for armorstand copy gui buttons
- Fix for error related to 1.8 server scan command and hoppers
- Fix for issue with armorstand being taken when you trying to edit armor stand with near sub variable. Now we will ignore them entirely
- Now name change check method will only get triggered when player joins with name which doesn't match database records
- One more adjustment to player data save method throwing some errors from time too time
- Fix for error with new experimental afk push check throwing error message in some situations
Added option to use color gradients. Usage is similar to hex color codes. Lets use example
{#red>}Some random text {#green<>}which changes{#blue<}
First color code has extra
> symbol which will indicate that we should use defined color and create gradient to the right of it. Then you have
#green<> which will indicate that previous red should transition to green and continue to the next color which is
{#blue<} with < symbol which will indicate end of gradient. Middle variable is optional, so you can simply do
{#red>}Some random text which changes{#corn<} which will result into
This can be used more or less in all places including nicknames, motd and similar.You can go full crazy with it and get results like this
Keep in mind that when you have gradient color we are adding color for each letter, which means that text itself expanding by quite a bit. And at same time, gradient goes from color code to color code and will spread out evenly between them, so having more letters in between will create more gradual transition