CMIPlayerUnVanishEvent should not be fired anymore if player joins to the server and he is not vanished
Fix for error when loading players inventory and you have some invalid potion effects
Added option to define cost for command usage. Its on a rudimentary level and will only work for CMI commands due to how we will handle them. But now you can properly charge money when command are successfully preformed and avoid charging when its not. So if you will decide to charge for /home someHome then players will only get charged when they perform command with home name and when this home is correct one, so trying to teleport to none existing home will not charge money.
Fix for toggleshiftedit not keeping its saved state after server restart
Fix for specialized command check:[value1][==|!=][value2][?][#]! variable failing when we are comparing text with color codes in it
Fixing issue with url which have https// in them. This is mainly seen issue when pasting link into chat or using customtext
Some small improvements for chunkfix command
Fix for getbook command sometimes failing with new json system