Fix for shift sign editing not working in 1.15 version
Couple fixes related to some data saving which was not saving correctly, like shift sign editing dint saved incorrect state which would never transferred over server restart.
Fix for attached commands wanting to perform twice if you would clicked on another player
Optimized scheduler to take allot fewer resources when running it, even tho it was already lightweight
Some change in how we store baltop, experimental approach to solve some issues with duplicated entries some could experience in some strange situations.