Fix for bossbar not showing updated timer when using [autoTimeLeft] on first creation, but only after first update.
New variable for bossbarmsg -sec:[seconds] to count for specific amount of seconds, in example -sec:5 will count for 5 second from 0 to 5, while -sec:-5 will count for 5 seconds from 5 to 0. Can be used with [autoTimeLeft] variable to include time automatically into title of boss bar.
Fixed slight inconsistency with bossbar timer and [autoTimeLeft] showing timer offset by 1 second when counting to opposite side. Now it will properly start from 0 if counting up and will start from desired timer if counting down.
Fix for toast message with icons which contain underscore
Added new variable for holograms to show enchanted icon with %enchanted% variable. In example: ICON:Stone-64%enchanted% which will show floating glowing stack of stone
Added new locale line when adding hologram line to inform about possible extra variables.
Fix for economy baltop updates issue when pushing throw allot of data at once.
Fix for issue with Citizens2 NPC being reseted on server restart while trying to use them with IC feature. Can take up to 15 seconds after server restart for NPC's being recognized. Its due to how Citizens loads NPC's.
Fix for incorrect recognition for spawn eggs and new entities introduced in 1.13
Fix for issue when you are sitting on ground and trying to teleport to another location, like warp or home and its been "canceled"
Possible fix for issue with new paperspigot and its handling of player quit event in async mode causing issues.
Small change for player balance top update, to possibly fix issue when baltop command could cause a server crash due to cache over sizing over time.