ClickCopyChat icon

ClickCopyChat -----

Allows you to copy anything in chat.



Commands & Permissions
  • /cccdebug — Toggle debug logs (permission: clickcopychat.debug, default: op).

  • /cccpackets — List actively hooked packet types (permission: clickcopychat.debug, default: op).
How it Works (short)
  • Player chat: wraps the final Adventure Component produced by Paper’s chat renderer.

  • Plugin/system messages: uses ProtocolLib to intercept PLAY→SERVER chat packets (SYSTEM_CHAT, DISGUISED_CHAT, CHAT, etc.), decorates payloads (Adventure, WrappedChatComponent, or raw JSON), and writes them back. If mutation isn’t possible, it cancels and re-sends a decorated copy—avoiding duplicates and skipping overlays.
Troubleshooting
  • Only player chat is copyable: install/update ProtocolLib to a build compatible with your Paper version.

  • No debug lines while testing: run /cccdebug to turn logs ON, then trigger messages (/plugins, /say hello, Skript broadcasts).

  • Using Bedrock: copy-to-clipboard won’t work on Bedrock clients; test with a Java client.
Performance Notes
  • Packet modifications are lightweight. The fallback “cancel & resend” path triggers only when a message can’t be safely patched in-place.
Resource Information
Author:
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Total Downloads: 6
First Release: Aug 20, 2025
Last Update: Aug 20, 2025
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