Changelog:
* Fixed an incompatibility that allowed you to place shelters in Worldguard protected regions
* Fixed a bug where you could duplicate shelters by keeping one in your inventory, relogging, and grabbing a new one from your blueprints
* Fixed a bug where non-members can place items in empty protected item frames
* Fixed a bug where shelters wouldn't go inactive after 2 weeks of inactivity
* Fixed hunting-lodge, cooldown, and other translation errors. Cleaned up other console log spam on startup
* Black text on civ item lore has been removed
* Missing requirements, reagents, input, output, menus now properly display the full amount of each item (not just 64)
* Civs now properly ignores pvp and other events in blacklisted worlds
* Disabling the combat logger will no longer even track if a player is in combat for other effects like teleporting
* Fixed an NPE when you have an invalid region that tries to upkeep