Code (Text):
config-version: 1.2
properties:
# Show debug messages.
debug-messages: false
# Check a chunk upon load (ChunkLoadEvent).
check-chunk-load: false
# Check a chunk upon unload (ChunkUnloadEvent).
check-chunk-unload: false
# Check a chunk when a mob spawns (CreatureSpawnEvent).
watch-creature-spawns: true
# Prevent new spawns rather than cull older entities until cap is hit.
prevent-creature-spawns: false
# Radius of surrounding chunks to check.
check-surrounding-chunks: 1
# When a chunk is loaded, recheck it periodically.
active-inspections: true
# How often, in seconds, to check the chunk.
inspection-frequency: 300
# Notify players in that chunk if stuff has been culled.
notify-players-remove: false
# Notify players in that chunk if a spawn event has been cancelled
notify-players-spawn-cancelled: false
# Prioritize entities without names over older entities.
preserve-named-entities: true
# Spawn reasons to cull on.
spawn-reasons:
BEEHIVE: true # When a bee is released from a beehive/bee nest
BREEDING: true # When an animal breeds to create a child
BUILD_IRONGOLEM: true # When an iron golem is spawned by being built
BUILD_SNOWMAN: true # When a snowman is spawned by being built
BUILD_WITHER: true # When a wither boss is spawned by being built
COMMNAD: true # When a creature is spawned by the "/summon" command
CURED: true # When a villager is cured from infection
CUSTOM: true # When a creature is spawned by plugins
DEFAULT: true # When an entity is missing a SpawnReason
DISPENSE_EGG: true # When a creature is spawned by a dispenser dispensing an egg
DROWNED: true # When a creature is spawned by another entity drowning
EGG: true # When a creature spawns from an egg
ENDER_PEARL: true # When an entity is spawned as a result of ender pearl usage
EXPLOSION: true # When eg an effect cloud is spawned as a result of a creeper exploding
INFECTION: true # When a zombie infects a villager
JOCKEY: true # When an entity spawns as a jockey of another entity (mostly spider jockeys)
LIGHTNING: true # When a creature spawns because of a lightning strike
MOUNT: true # When an entity spawns as a mount of another entity (mostly chicken jockeys)
NATURAL: true # When something spawns from natural means
NETHER_PORTAL: true # When a creature is spawned by nether portal
OCELOT_BABY: true # When an ocelot has a baby spawned along with them
PATROL: true # When an entity is spawned as part of a patrol
PIGLIN_ZOMBIFIED: true # When a piglin is converted to a zombified piglib.
RAID: true # When an entity is spawned as part of a raid
REINFORCEMENTS: true # When an entity calls for reinforcements
SHEARED: true # When an cow is spawned by shearing a mushroom cow
SHOULDER_ENTITY: true # When an entity is spawned as a result of the entity it is being perched on jumping or being damaged
SILVERFISH_BLOCK: true # When a silverfish spawns from a block
SLIME_SPLIT: true # When a slime splits
SPAWNER: true # When a creature spawns from a spawner
SPAWNER_EGG: true # When a creature spawns from a Spawner Egg
TRAP: true # When an entity spawns as a trap for players approaching
VILLAGE_DEFENSE: true # When an iron golem is spawned to defend a village
VILLAGE_INVASION: true # When a zombie is spawned to invade a village
entities:
# NOTE: Remember that these numbers are per chunk
# Mob Groups
AMBIENT: 5 # Bat
ANIMAL: 50 # Axolotl, Bee, Chicken, Cow, Mushroom Cow, Fox, Goat, Hoglin, Ocelot, Panda, Polar Bear, Rabbit, Sheep, Pig, Strider, Donkey, Llama, Mule, Horse, Skeleton Horse, Zombie Horse, Cat, Parrot, Wolf, Turtle
MONSTER: 50 # Skeleton, Stray, Wither Skeleton, Blaze, Creeper, Enderman, Endermite, Giant, Guardian, Elder Guardian, Piglin, Piglin Brute, Pillager, Evoker, Illusioner, Vindicator, Ravager, Witch, Silverfish, Spider, Cave Spider, Vex, Wither, Zoglin, Zombie, Drowned, Husk, Pig Zombie, Zombie Villager, Slime, Magma Cube
NPC: 50 # Villager, Wandering Trader
OTHER: 200 # Anything else not listed in other categories
WATER_MOB: 50 # Squid, Dolphin, Cod, Puffer Fish, Salmon, Tropical Fish, Glow Squid
# Individual entities
AXOLOTL: 10
BEE: 10
CHICKEN: 10
COW: 10
MUSHROOM_COW: 10
FOX: 10
GOAT: 10
HOGLIN: 10
OCELOT: 10
PANDA: 10
POLAR_BEAR: 10
RABBIT: 10
SHEEP: 10
PIG: 10
STRIDER: 10
DONKEY: 10
LLAMA: 10
MULE: 10
HORSE: 10
SKELETON_HORSE: 10
ZOMBIE_HORSE: 10
CAT: 10
PARROT: 10
WOLF: 10
TURTLE: 10
SKELETON: 10
STRAY: 10
WITHER_SKELETON: 10
BLAZE: 10
CREEPER: 10
ENDERMAN: 10
ENDERMITE: 10
GIANT: 10
GUARDIAN: 10
ELDER_GUARDIAN: 10
PIGLIN: 10
PIGLIN_BRUTE: 10
PILLAGER: 10
EVOKER: 10
ILLUSIONER: 10
VINDICATOR: 10
RAVAGER: 10
WITCH: 10
SILVERFISH: 10
SPIDER: 10
CAVE_SPIDER: 10
VEX: 10
WITHER: 10
ZOGLIN: 10
ZOMBIE: 10
DROWNED: 10
HUSK: 10
PIG_ZOMBIE: 10
ZOMBIE_VILLAGER: 10
SLIME: 10
MAGMA_CUBE: 10
BAT: 10
SQUID: 10
DOLPHIN: 10
COD: 10
PUFFER_FISH: 10
SALMON: 10
TROPICAL_FISH: 10
GLOW_SQUID: 10
VILLAGER: 10
WANDERING_TRADER: 10
GHAST: 10
PHANTOM: 10
IRON_GOLEM: 10
SHULKER: 10
SNOWMAN: 10
# Exclude these worlds from limits.
excluded-worlds: []
messages:
removed-entites: "&7Removed %amount% %type% in your chunk."
spawn-cancelled: "&7Cancelled spawn event for %type% in your chunk."