Why is this resource Premium when there is a free version? CHATCOLOR+ is a project that has been around since 2014, with over 300,000 downloads to date. Throughout the years, the plugin has undergone four complete rewrites as I've continuously improved my coding skills and aimed for better quality. The latest major recode happened in September 2024, following the introduction of hex-color code support in Minecraft 1.16.
Since the original plugin wasn't built to handle dynamic colors, starting from scratch was more efficient than trying to retrofit the feature into the existing codebase.
CHATCOLOR+ has always been available for free, and many people still use the older versions. To ensure that everyone can still access the plugin, I've decided to make the old Premium version free for the public. However, please note that while the old version remains available, it may break over time and will no longer receive updates or support.
The new paid version, featuring full hex-color support and regular updates, will be the only version actively maintained moving forward. This allows users who can't purchase the new version to still enjoy the old one, while those who want the latest features can opt for the Premium version.
Users with the correct Permissions can choose their own ChatColor, NameColor, TabColor, SignColor and Font via a GUI. Right clicking a Color in the GUI will let them mix it with another color! The plugin also supports MySql, if you have multiple Servers, it will enable your players to keep their colored name on each one if desired. You can also create custom unicode fonts and Colors to let your players choose which they prefer. There is a Command for every feature to set / remove / get the Players Color / fonts. Every item in the GUI's and messages are editable in configs!
Let users choose their own Chat / Name / Tab / Sign-Color
Hex Color support
Support for MySql
Fonts
Everything is configurable including all messages
Mix Colors multiple times e.g. Green with Bold and Italic
A GUI to choose Colors from
Custom GUI to create colors
GUI to delete colors
Permission based
Reload command
Supporting external API like Vault, PlaceholderAPI, Essentials
Rainbow colors
Working with Minecraft 1.21
API for developers to hook onto CHATCOLOR+ Premium
Command to get Informations about Players
Tab completion for Commands
Sync Colors
Multi page support for GUIs
Default Color
Color based on Rank (via permissions)
To use this plugin, simply type one of the following commands based on what you wish to customize:
/chatcolor
/namecolor
/tabcolor
/signcolor
/font
After entering the command, a GUI will open, allowing you to select a color. If you have the required permissions, right-clicking will bring up a menu where you can mix and customize the color further.
When mixing a color it will be removed from the GUI to prevent “double mixing” the Mix GUI looks like the following:
Remember, you can configure both the item stack and the description for each color!
/Color - open a help menu with all possible commands listed /Color list- Lists all existing Colors /Color info [Playername]- get Information about a Player /<color> help - shows information about the specific color command /<color> set [Player] [ColorName] (MixColors..) - change the Color of a Player, you can add as many Mix Colors you wish! /<color> remove [Player] - set the Player Color to default /<color> - open the GUI /ColorCreator [ColorName] - opens a GUI which allows you to create a color. The Item in your hand while using the Command will be the ItemStack for the Color in the GUI /ColorCreator [ColorName] [HexCode]- create a Color without GUI /ColorDeletor- opens a GUI which allows you to pick a Color to delete it /ColorDeletor [ColorName]- delete a color without GUI /font
<color> can be replaced with: ChatColor, SignColor, NameColor, TabColor and Font.
One of the new Key features is to create custom colors. To do so you need to hold an ItemStack in your hand while typing /ColorCreator [ColorName]. The ItemStack will be shown in the /<color> GUI when selecting a Color.
Anvils are used to customize different hex codes.
Left-clicking on the anvil adds +1 to the specific hex code.
Right-clicking subtracts -1.
Once you've finished adjusting the hex code, click on the leggings to create the color. The leggings will also display the color you're creating.
Color Deletor
With the Color Creator a Color Deletor has been added as well. Just click on the Color you don't like anymore and it will be deleted.
Color.all - Allows the usage of everything <Color>.<ColorName> - Allows the user to select the specific color <color>.use - Allows the user to open the color GUI <color>.* - Allows the user to select all colors <color>.set - Allows the usage of /<color> set <color>.remove - Allows the usage of /<color> remove <color>.mix.* - allows the user to mix with everything <color>.mix.<MixColorName> - allows the user to mix with the specific Mix Color Color.use - allows the usage of /color ColorCreator.use - allows the user to create colors ColorDeletor.use - allows the user to delete colors ChatColorPlus.reload - allows the usage of /chatcolorplus reload
Groups.Rank.<RankName>.<color> - This will set the default color for users in your defined group. You can create default groups in each ColorConfig.yml If the user has none of the default group permission the user will get the default color defined over the groups.
There will be a total of 12 Config files generated to configure everything from MySql to every Message. There will be detailed documentation about it soon. I'm also working on a separate configuration Program to make it easier.
It's possible that Fonts look messed up inside the yml but they are fine in game!
The PlayerData file will only save all the data from the players if MySql is not active. If you have any issues configuring feel free to contact me!
If you want to use MySql to share for example Colors through multiple Servers you need to configure it first. The StandardColorsInitiaitedOnce need to be set to false to create the Database Schema with example data. Set enable to true if you wish to use MySql. Otherwise the plugin will continue saving the data in files.
- Tag Colors (above player head) - Application to configure the plugin
The following Placeholders are supported:
%ChatColorPlusPremium_<color>*_ColorCode% - Get the Color Code from a Player
%ChatColorPlusPremium_<color>*_ColorName% - Get the Color Name from a Player
%ChatColorPlusPremium_<color>*_mixcolors_ColorCodes% - Get the color codes for a Players mixed Colors
%ChatColorPlusPremium_<color>*_mixcolors_colored_ColorCodes% - Get the color coded for a Player with mixed Colors which are already applied
%ChatColorPlusPremium_<color>*_mixcolors_ColorNames% - Get the color names for a Players mixed Colors
%ChatColorPlusPremium_allcolors% - get all existing Colors
%ChatColorPlusPremium_allcolors_colored% - get all existing Colors with applied color codes
* <color> can be replaced with: ChatColor, NameColor, SignColor, TabColor, Font
To use the API add the file to your project. Contact me if you wish to have Maven support.
Documentation will follow soon. You can use the ChatColorPlusPremium Object to perform a various of actions like getting the ChatColor of a Player.
If you want to thank me for the work / updates / features, I will add you, you can do this by donating any amount you want to my PayPal: [email protected].
By buying this plugin you accept the Software license
License for ChatColor+ Premium License Summary
Commercial use allowed
Cannot modify source-code nor binary-code for any purpose (cannot create derivative works)
Attribution to software creator must be made as specified: Licensee must clearly state where you obtained this piece of software form
Additional terms: Do not reverse engineer this software including decompiling of the distributed code.
THE SOFTWARE - Terms and conditions
Preamble:This Agreement sets the terms, rights, restrictions and obligations on using [ChatColor+ Premium] (hereinafter: The Software) created and owned by Chemmic, who is the original author and copyright holder of this Software, as detailed herein. This Agreement, signed on the date of your purchase or the date you obtained this software [hereinafter: Effective Date] governs the relationship between YOU (who obtained this software), a Business Entity, (hereinafter: Licensee) and LICENSOR, a LICENSOR AFFILIATION whose principal place of business is (Hereinafter: Licensor).
License Grant: Licensor hereby grants Licensee a Personal, Non-assignable & non-transferable, Commercial, Royalty free, Without the rights to create derivative works, Non-exclusive license, all with accordance with the terms set forth and other legal restrictions set forth in 3rd party software used while running Software.
Limited: Licensee may use Software for the purpose of:
Running Software on Licensee’s Website(s) and Server(s);
Allowing 3rd Parties to run Software on Licensee’s Website(s) and Server(s);
Publishing Software’s output to Licensee and 3rd Parties;
Distribute verbatim copies of Software’s output (including compiled binaries);
Non Assignable & Non-Transferable: Licensee may not assign or transfer his rights and duties under this license.
Commercial, Royalty Free: Licensee may use Software for any purpose, including paid-services, without any royalties
With Attribution Requirements: Licensee must clearly state where you obtained this piece of software form
Term & Termination: The Term of this license shall be until terminated. Licensor may terminate this Agreement, including Licensee’s license in the case where Licensee :
became insolvent or otherwise entered into any liquidation process; or
exported The Software to any jurisdiction where licensor may not enforce his rights under this agreements in; or
Licensee was in breach of any of this license's terms and conditions and such breach was not cured, immediately upon notification; or
Licensee in breach of any of the terms of clause 2 to this license; or
Licensee otherwise entered into any arrangement which caused Licensor to be unable to enforce his rights under this License.
Payment: In consideration of the License granted under clause 2, Licensee shall pay Licensor a FEE, via Credit-Card, PayPal or any other mean which Licensor may deem adequate. Failure to perform payment shall construe as material breach of this Agreement.
Upgrades, Updates and Fixes: Licensor may provide Licensee, from time to time, with Upgrades, Updates or Fixes, as detailed herein and according to his sole discretion. Licensee hereby warrants to keep The Software up-to-date and install all relevant updates and fixes, and may, at his sole discretion, purchase upgrades, according to the rates set by Licensor. Licensor shall provide any update or Fix free of charge; however, nothing in this Agreement shall require Licensor to provide Updates or Fixes.
Upgrades: for the purpose of this license, an Upgrade shall be a material amendment in The Software, which contains new features and or major performance improvements and shall be marked as a new version number. For example, should Licensee purchase The Software under version 1.X.X, an upgrade shall commence under number 2.0.0.
Updates: for the purpose of this license, an update shall be a minor amendment in The Software, which may contain new features or minor improvements and shall be marked as a new sub-version number. For example, should Licensee purchase The Software under version 1.1.X, an upgrade shall commence under number 1.2.0.
Fix: for the purpose of this license, a fix shall be a minor amendment in The Software, intended to remove bugs or alter minor features which impair the The Software's functionality. A fix shall be marked as a new sub-sub-version number. For example, should Licensee purchase Software under version 1.1.1, an upgrade shall commence under number 1.1.2.
Support: Software is provided under an AS-IS basis and without any support, updates or maintenance. Nothing in this Agreement shall require Licensor to provide Licensee with support or fixes to any bug, failure, mis-performance or other defect in The Software.
Bug Notification: Licensee may provide Licensor of details regarding any bug, defect or failure in The Software promptly and with no delay from such event; Licensee shall comply with Licensor's request for information regarding bugs, defects or failures and furnish him with information, screenshots and try to reproduce such bugs, defects or failures.
Feature Request: Licensee may request additional features in Software, provided, however, that (i) Licensee shall waive any claim or right in such feature should feature be developed by Licensor; (ii) Licensee shall be prohibited from developing the feature, or disclose such feature request, or feature, to any 3rd party directly competing with Licensor or any 3rd party which may be, following the development of such feature, in direct competition with Licensor; (iii) Licensee warrants that feature does not infringe any 3rd party patent, trademark, trade-secret or any other intellectual property right; and (iv) Licensee developed, envisioned or created the feature solely by himself.
Liability: To the extent permitted under Law, The Software is provided under an AS-IS basis. Licensor shall never, and without any limit, be liable for any damage, cost, expense or any other payment incurred by Licensee as a result of Software’s actions, failure, bugs and/or any other interaction between The Software and Licensee’s end-equipment, computers, other software or any 3rd party, end-equipment, computer or services. Moreover, Licensor shall never be liable for any defect in source code written by Licensee when relying on The Software or using The Software’s source code.
Warranty:
Intellectual Property: Licensor hereby warrants that The Software does not violate or infringe any 3rd party claims in regards to intellectual property, patents and/or trademarks and that to the best of its knowledge no legal action has been taken against it for any infringement or violation of any 3rd party intellectual property rights.
No-Warranty: The Software is provided without any warranty; Licensor hereby disclaims any warranty that The Software shall be error free, without defects or code which may cause damage to Licensee’s computers or to Licensee, and that Software shall be functional. Licensee shall be solely liable to any damage, defect or loss incurred as a result of operating software and undertake the risks contained in running The Software on License’s Server(s) and Website(s).
Prior Inspection: Licensee hereby states that he inspected The Software thoroughly and found it satisfactory and adequate to his needs, that it does not interfere with his regular operation and that it does meet the standards and scope of his computer systems and architecture. Licensee found that The Software interacts with his development, website and server environment and that it does not infringe any of End User License Agreement of any software Licensee may use in performing his services. Licensee hereby waives any claims regarding The Software's incompatibility, performance, results and features, and warrants that he inspected the The Software.
No Refunds: Licensee warrants that he inspected The Software according to clause 7(c) and that it is adequate to his needs. Accordingly, as The Software is intangible goods, Licensee shall not be, ever, entitled to any refund, rebate, compensation or restitution for any reason whatsoever, even if The Software contains material flaws.
Indemnification: Licensee hereby warrants to hold Licensor harmless and indemnify Licensor for any lawsuit brought against it in regards to Licensee’s use of The Software in means that violate, breach or otherwise circumvent this license, Licensor's intellectual property rights or Licensor's title in The Software. Licensor shall promptly notify Licensee in case of such legal action and request Licensee’s consent prior to any settlement in relation to such lawsuit or claim.
Governing Law, Jurisdiction: Licensee hereby agrees not to initiate class-action lawsuits against Licensor in relation to this license and to compensate Licensor for any legal fees, cost or attorney fees should any claim brought by Licensee against Licensor be denied, in part or in full.