Since I no longer have much time to maintain these plugins, I decided to make all of them open source in the upcoming few days/weeks/months depending on how much time I have.
This update removes the support for Redis Bungee since it's not been maintained in a long time and it didn't really work well ever anyway.
PS: Please ignore that the code my horrible 16 year old self wrote doesn't follow many rules. But hey, it works and that's what counts ^^
Since I no longer have much time to maintain these plugins, I decided to make all of them open source in the upcoming few days/weeks/months depending on how much time I have.
This update removes the support for Redis Bungee since it's not been maintained in a long time and it didn't really work well ever anyway.
PS: Please ignore that the code my horrible 16 year old self wrote doesn't follow many rules. But hey, it works and that's what counts ^^
Hey dear users. This update doesn't contain any changes in the code. I just wanted to let you know, that I've opened a forum for you guys to ask me and other users questions and create bug reports.
You can find it here:
http://nojolp.tk/flarum/
Added full redis support (All tasks should now be synchronized between all your BungeeCords - It's still new, so there might be some bugs or some tasks don't get synchronized.. If so, please write me a PM with the task and maybe the error log
Removes my debugging messages when you join (I accidently left them in xD)
Adds first part of RedisBungee support... Now you can see ONLY the broadcasts on every other bungeecord connected throught redis... (Rest of the support comming maybe tomorrow)
#Type here your MySQL Settings
MySQL:
Host: Hostname
Port: 3306 #Leave it, if you don't have anything else configured
User: Username
Database: Database
Password: Password
#Settings for the Header in the Tablist
Header:
SetHeader: false
HeaderText: '&7Hello &4%player% &7you''re playing on server &a%server%'
#Settings for the Footer in the Tablist
Footer:
SetFooter: false
FooterText: '&7Hello &4%player% &7you''re playing on server &a%server%'
#Here you can change the appearance if the client pings the server in the multiplayer screen
ServerPing:
SetMOTD: false
OneMorePlayer: false
MOTDText: 'Some text here'
#Here are some general plugin settings
General:
HubCommands: hub;lobby
AutoUpdater: true
ForceServers: false
EnableRedisSupport: false
#Here comes the language (I'm going to implement every message in the next few updates
Language:
prefix: '&f[&4ServerManager&f]'
This update adds the command /notify wich allows you to disable the notifications and reenable them (Creates a new MySQL table)
If you've disabled /notify you still get a short notification when you run commands by yourself
Forced Servers - ALPHAThis allows users to join with subomains such as <servername>.test.me... <servername> stands for the systemname. You can disable this in the settings.yml I CAN'T GUARANTEE, THAT IT WORKS 100%
Changes in this update:
* Removes the MOTD feature but allows to configure it in the config.yml of BungeeCord... (Add a server wich is called fallback or so and make it the same port as the main lobby and put it as default server)
* Internal Changes
This update contains following:
* MOTD is now changeable in settings.yml
* New option in settings.yml --> onemoreplayer (It's like Mineplex... It adds one more slot when a player joins)
I finally managed to implement an auto-updater.
So everytime you start your BungeeCord-Server, it checks for a new version and downloads it and restarts the server in case there is one.
It contains a new command wich is /goto <playername> Perm: servermanager.goto
It gives you the ability to connect to a players server without having to search them first and then go to them with /server