Code (YAML):
#Send to player without sudo.use permission on type /sudo
no_permissions
:
"&cYou do not have permission to do this"
#Can a player send sudo to himself?
allow_self
: true
#Send to player on a empty bungee network if disabled "allow_self" or if message type in console
server_is_empty
:
"&cServer is empty"
#Message to player (sender), if message yourself and if "allow_self" is set to false
no_self
:
"&cFind friends!"
#Message to player (sender), if sender can't apply sudo to specific player
no_access
:
"&cYou can't apply sudo to this player!"
#Message to console, if console can't apply sudo to specific player
no_access_console
:
"&cConsole can't apply sudo to this player!"
#Message to sender, if arguments size is one or less
no_args
:
"&cUsage: /sudo <player> <message/command>"
#Message to sender, if player not found
no_player_found
:
"&cNo player found"
#TabComplete if server is empty
no_players_tab
:
"No players found"
#TabComplete to a second argument
tab_message
:
"enter text here"
#This is for players with permission "sudo.updatecheck", placeholders: %oldversion%, %newversion%
update_text
:
"&cPlugin Bungeecord Sudo have a new version."
successfully
:
#Message to console if sudo was used successfully, placeholders: %text%, %player%
command_console
:
"&aConsole successfully send command %text% to %player%"
message_console
:
"&aConsole successfully send message %text% to %player%"
#Message to player (sender) if sudo was used successfully, placeholders: %text%, %player%
command_player
:
"&aYou successfully send command %text% to %player%"
message_player
:
"&aYou successfully send message %text% to %player%"