Creates bodies on death, able to be claimed without item despawning. Players can control who is allowed to claim their body, unless stealing is enabled.
Bodies have a chance to turn into a zombie on death, based on the world difficulty (defined in the config), which must be killed before reverting to a body. Zombies never spawn if the player died in creative, or if the person claiming the body is in creative.
Bodies and zombies both glow when you get within a radius (defined in the config) in order to better locate them.
Commands: /bodies help- show help message /bodies trust <player> - trust a player to access your body /bodies untrust <player> - untrust a player from accessing your body /bodies priority <body/player> - set whether to maintain the original body's inventory order or your current inventory order /bodies list - list your bodies, ordered by timestamp /bodies info <id> - get more info about a specific body
Admin commands: /bodies list [player] - list a player's bodies /bodies info <player> <id> - get info about a player's body /bodies claim <player> <id> [recipient] - remotely claim a body, with no chance of a zombie