Documentation:
Plugin Name: BloodSteel
Version: 1.0.0
Author: daksh yadav
Minecraft Version: 1.16.5+
1. What is BloodSteel?
BloodSteel is a PVP plugin that gives permanent effects based on player performance. When you kill someone, you permanently grow larger and gain good effects. When you die, you permanently shrink and gain bad effects. These effects never disappear unless manually reset by an admin.
2. Features
- Permanent Effects: Good and bad effects last forever
- Size Changes: Players visually grow or shrink
- One-by-One Stacking: Each kill/death adds one new effect
- Simple Commands: Easy to use and manage
- Configurable: All settings can be changed in config.yml
- Admin Controls: Reset players when needed
3. How It Works
When Player Kills Another Player:
- Killer grows larger (105% → 115% → 125% size)
- Killer gains ONE permanent good effect
- Effects never disappear
When Player Gets Killed:
- Victim shrinks smaller (90% → 80% → 70% size)
- Victim gains ONE permanent bad effect
- Effects never disappear
4. Effects Progression
Kill Effects (Permanent Good Effects):
- 1st Kill: Strength I
- 2nd Kill: Speed I
- 3rd Kill: Jump Boost I
- 4th Kill: Regeneration I
- 5th Kill: Resistance I
Death Effects (Permanent Bad Effects):
- 1st Death: Weakness I
- 2nd Death: Slowness I
- 3rd Death: Mining Fatigue I
- 4th Death: Hunger I
- 5th Death: Blindness
5. Size Changes
Killer Size Progression:
- Normal: 100% size
- After 1 kill: 105% size (5% bigger)
- After 2 kills: 115% size (15% bigger)
- After 3+ kills: 125% size (25% bigger)
Victim Size Progression:
- Normal: 100% size
- After 1 death: 90% size (10% smaller)
- After 2 deaths: 80% size (20% smaller)
- After 3+ deaths: 70% size (30% smaller)
6. Commands
Command
Description
Permission
/bloodsteel Show help menu bloodsteel.use
/bloodsteel stats [player] Check player's permanent effects bloodsteel.use
/bloodsteel reset <player> Remove ALL effects from player bloodsteel.admin
/bloodsteel reload Reload configuration bloodsteel.admin
7. Permissions