BloodMoon
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*Please note that this plugin is still in its infancy, and while I can attest it works great on my own 1.16.1 server, it was not thoroughly tested over a significant amount of time*
This plugins adds an event called a "BloodMoon" every couple of nights, making it a central event to prepare for
How it works
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During a BloodMoon, many aspects of the game are altered:
- Mobs drop special loot
- Mobs can be much stronger, with more health and damage
- Mobs can apply special effects
You can configure the plugin to make the BloodMoon more or less difficult
Commands
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bloodmoon show: Shows the remaining time until next BloodMoon
bloodmoon start: Starts a BloodMoon immediately
bloodmoon stop: Stops a BloodMoon immediately
bloodmoon reload: Reload locales and config files
bloodmoon spawnzombieboss: Spawns a zombie boss
bloodmoon killbosses [true]: Kills all bosses in current world. Append true to grant rewards
bloodmoon spawnhorde [player]: Spawns a horde of mob to either a player of your choosing, or to a random player if none is specified
Permissions
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bloodmoon.bloodmoon : Allows the usage of the bloodmoon command
bloodmoon.start : Allows the usage of the bloodmoon start command
bloodmoon.stop : Allows the usage of the bloodmoon stop command
bloodmoon.spawnzombieboss: Allows usage of bloodmoon spawnzombieboss command
bloodmoon.killbosses: Allows the usage of bloodmoon killbosses command
bloodmoon.reload : Allows to reload locales and config files
bloodmoon.spawnhorde: Allows the usage of bloodmoon spawnhorde
Todo & Bugs
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See the
gitlab issue board
The Weight value refers to its priority
If you want to report a bug or voice your suggestion, please do so in the discussion tab of this plugin
Screenshot
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Conflicts
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This plugins kind of conflicts with Gravy, since the grave chest still appears during the BloodMoon