WARNING: This update requires deleting your existing MLGRush folder. Additions:
Added: in arenas.yml each arena now has a material option where you can select the display item.
Added: Arena's display item is now displayed in the map selector.
Added: many new messages.
Added: Only YKnockback option.
Added: YKnockback amount changer.
Added: NoDelay Option.
Added: /mlgrush import <worldname>.
Added: Messages and scoreboards now support PlaceholderAPI.
Added: you can now activate perks get bought by player (Requires: Vault).
Added: you can now change the amount of money given by a Kill, Win, BedDestroy and you can deactivate them.
Added: you can toggle if player get coins only in Queue games.
Changes:
Changed: When someone leaves the queue or closes the map selector, he will no longer be teleported to the spawn.
Bugfixes:
Fixed Bug: When you type /mlgrush build and then /mlgrush build again to turn it off, you will be teleported to the lobby without quitting the game.
Fixed Bug: If a player is in the queue and has challenged a player and goes into the round with the challenged player, and someone enters the queue, they will be teleported between games.
Fixed Bug: Update checker no longer says there is an Update when no update is available.
Placeholders:
new placeholders for Ingame scoreboard:
%block_remover_status% shows a ✔ if its on and if its off it shows ✖
%no_delay_status% shows a ✔ if its on and if its off it shows ✖
%only_yknockback_status% shows a ✔ if its on and if its off it shows ✖
%only_yknockback_amount% show the amount of y Knockback if Ykockback is enabled else its just empty