BeeAuction v1.2 — The Stability & Compatibility Update
This is a
major update focused on making BeeAuction more stable, user-friendly, and compatible with modern server setups. It resolves
all known loading issues and introduces critical robustness features.
✨ New Features
- Offline Reward Claim System
Players no longer need to be online to receive items! If an auction ends while a player is offline, their winnings (or returned items) are stored securely.
→ They’ll be notified on join and can retrieve their items with the new /claim command.
- Minimum Bid Increment
Server owners can now set a min-bid-increment in config.yml to prevent low-effort bidding and encourage more meaningful auction progression.
- Sales Tax System
A configurable sales-tax-rate can now be applied to player-started auctions, creating a valuable money sink for server economies.
- In-Game Update Notifications
Admins with the beeauction.admin permission will now be notified in chat when a new version of BeeAuction is released on Modrinth.
Improvements & Fixes
- ✔ Fixed: A critical startup failure where the plugin wouldn’t enable correctly with certain Vault forks.
→ The dependency system has been rewritten to be fully compatible with both original Vault and forks like Vault Unlocked.
- Improved: The auction creation process (/auction start) is now interactive and safer.
→ It will time out and safely return the item if the admin walks away or disconnects.
- Improved: Player data is now tracked internally using UUIDs instead of usernames, preventing issues when players change their names.
- Improved: Command-based rewards can now have a clean display-name set in config.yml for better-looking broadcast messages.
- ✔ Fixed: All known scenarios where items or money could be lost if a player involved in an auction logged off are now resolved by the new claim system.