New update with improved stability and new requirements.
Once again, a new update of Autorank! While you are enjoying your summer, I've been hard at work for this next update of Autorank.
- Added a new has achievement requirement:
- Autorank can now check if a player has obtained a specific achievement and how many achievements he/she has obtained. See this link for more details.
- Introduced RPGme support. I've added two new requirements, rpgme skill level and rpgme combat level. These work the same as with mcMMO, see here.
- Furthermore, I added an option to let Autorank generate its leaderboards based on the global time of a player. With a new setting in the Settings.yml, you'll be able to toggle this feature on or off.
- Lastly, I fixed a problem where the daily, weekly and monthly leaderboards were not reset when the times of players did, in fact, reset.
There has also been an update of Statz, so make sure to get that one if you use Statz!