Description: AutonomousBreeding is a plugin that automates animal breeding across various chunks. It automatically selects loaded chunks and pairs same-type animals for breeding without any player intervention. Breeding events are randomized and occur at regular intervals. The latest update includes a built-in update checker and expanded configuration options for even more control over breeding mechanics.
Features:
Automates animal breeding without player interaction
Breeds same-type animals in nearby chunks
Supports multiple animal types like cows, pigs, sheep, and more
Multiple breeding events occur in one cycle
Reduces manual breeding workload for players
Built-in update checker for seamless plugin updates
Enhanced configuration options for customizable breeding behavior
Command system for easy and precise server setting adjustments
Implemented command-tree for ease-of-use setting changes and command reload.
Enhanced UpdateChecker and fixed String conversion issues that caused error "[AutonomousBreeding] Error checking for updates: For input string: "V1""
Update Checker: Added functionality to automatically check for plugin updates.
Config.yml Enhancements: Added new configuration options:
Code (Text):
breeding:
cycles_per_tick: 4 # Number of chunks to process in each breeding cycle [default: 4]
max_breeding_distance: 10 # Maximum distance for animals to breed (in blocks). [default: 10]
love_mode_ticks: 20000 # Number of ticks animals stay in love mode [default: 20000]
interval_in_ticks: 600 # Breeding cycle interval (100 ticks = 5 seconds) [default: 600]
continue_without_players: false # Should the cycles continue if no players are online? [default: false]
breedable_animals: # List of animals that can breed [Adding entities without breeding mechanics will cause issues.]
- PIG
- COW
- CHICKEN
- SHEEP
- WOLF
- RABBIT
- HORSE
- DONKEY
- LLAMA
- TURTLE
- CAT
- FOX
Initial release of AutonomousBreeding, including support for autonomous same-type animal breeding and randomized chunk selection.