This "Should" work on versions between 1.15 and 1.20.2 I fixed the issue with it not using the enchants properly.
So you can now once again use the Infinity Enchant to make it work when powered and also use the Efficiency Enchant to make it craft more then 1 item at a time.
Also this plugin will not be updating for 1.21 when ever it releases since Autocrafters will be in the base game then.
This update bring major performance improvements and major improvements in general.
You can now use Chests,Trapped Chests,Skulker Boxes and Barrels as input and outputs.
This update also changed the save format used by autocrafters. I am working on a converter to convert the formats.
Also any crafters not placed in the world will not be able to be used as autocrafters after this update due to internal changes. I recommend not installing this update on large servers until I have the converted finished.
I will be uploading a video show casing the mod and everything new very soon.
Okay so this update will only work on 1.13 servers. Also it has totally changed how AutoCrafters are crafted.
To craft an AutoCrafter you will need the following.
7 crafting tables
1 block of iron and
1 redstone
CCC
C I C
CRC
Is the shape of the recipe in the crafting table.
To enchant a AutoCrafter you place it in a crafting table and craft it with the book. It must be crafted one at a time.
Also with this update buckets now work properly with AutoCrafters and also the new Tag system will allow AutoCrafters to work like any normal crafting will.
Added Double Chest support.
Added a nicer looking interface when in the anvil.
Added a crafting recipe for the base crafter. (Dispenser surrounded in Workbenches.)
Added Error handing for when somehow a dispenser disappears with out the even being throw that it was broke.
Fixed a bug where if the world a Autocrafter with Infinity on it is not loaded at launch. (Example a world in Multiverse) it does not spam the console.
I am not proud to say that this is the second bug fix updated.
But I fixed 3 bug.
Firstly I fixed the bug that if the input chest is full it would not craft. (Has existed from 1.0 apparently 8|)
Also fixed the plugin crashing after a server restart if you placed a crafter in negative cords.
And lastly I fixed the autocraft not ways keeping its enchant data after a server restart.
Also did a performance change with the Infinity effect.
Added the ability to enchant the dispenser with Infinity to cause it to craft as long as it has a redstone signal. The speed of this crafting is in the config. (It is in ticks)
Also you will have to remove your old config before relaunching your server as the config has changed.
Setting the config value to 0 disables the automatic crafting.
Also to be reminded the crafters do not understand double chests. (Because otherwise I would have to search around the dispenser each time it fires.)
Fixed a new bug. (Well restructured and had tons of bugs to fix. One of which was one that was old.)
Also the first step towards being able to craft without pulsing the redstone signal has been worked on a bit. (If you look in data.yml you will see a new thing saved.)