Great plugin! I have a suggestion: Could the ranged damage of skeletons and the explosion damage of creepers increase as the player's level increases? the player's level is high enough, skeletons and creepers only have increased health.
Good plugin, it worked first time but now there comes this error message in the console:
[10:06:38 WARN]: [AuraMobs] Task #8413 for AuraMobs v2.0.3 generated an exception
java.lang.IllegalArgumentException: Health value (102.4000015258789) must be between 0 and 71.68000030517578. (attribute base value: 102.4)
at com.google.common.base.Preconditions.checkArgument(Preconditions.java:482) ~[guava-32.1.2-jre.jar:?]
at org.bukkit.craftbukkit.v1_20_R3.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:107) ~[paper-1.20.4.jar:git-Paper-463]
at dev.aurelium.auramobs.entities.AureliumMob.<init>(AureliumMob.java:59) ~[AuraMobs-2.0.3.jar:?]
at dev.aurelium.auramobs.listeners.MobSpawn$1.run(MobSpawn.java:134) ~[AuraMobs-2.0.3.jar:?]
at org.bukkit.craftbukkit.v1_20_R3.scheduler.CraftTask.run(CraftTask.java:101) ~[paper-1.20.4.jar:git-Paper-463]
at org.bukkit.craftbukkit.v1_20_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:482) ~[paper-1.20.4.jar:git-Paper-463]
at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1646) ~[paper-1.20.4.jar:git-Paper-463]
at net.minecraft.server.dedicated.DedicatedServer.tickChildren(DedicatedServer.java:447) ~[paper-1.20.4.jar:git-Paper-463]
at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1525) ~[paper-1.20.4.jar:git-Paper-463]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1226) ~[paper-1.20.4.jar:git-Paper-463]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319) ~[paper-1.20.4.jar:git-Paper-463]
at java.lang.Thread.run(Thread.java:840) ~[?:?]
Im horrified at people on here and their ignorance. This was a great plugin and much needed but people just want to be jerks, and I have lost some more faith in humans. I love this addition and will use it till it is gone, such a shame there just too many ignorant people today.
10/10 plugin works perfectly fine on 1.19 paper and purpur, but tell me, why are you so pissed of at a user just posting his experience with your plugin ? plus shaming him for not being good at math ? like im sorry that we don't have the required knowledge to be able to solve the fuckin warp drive equation or some shit
anyways i do recommend this plugin despite the 1 star review.
No wonder why I abandon my free projects, because of shitheads like you
Version: 1.18
Using this plugin on my 1.19 Paper server. Works okay, but there seems to be a gamebreaking bug with the mob health (and damage) scaling at higher player levels; it works fine if I set the formulas to just the mob health/damage variables (but then obviously they do not scale with player level), but using the default formulas in the config create mobs with thousands of health even at lower levels. It appears to be setting the default mob HP value to 2048 and then multiplying by 1 + level/100 as set in the configuration formula. Damage is a bit harder to test, but also seems to scale much faster than intended.
Me gusta el plugin, sin embargo me gustaría que consideraras agregar lo siguiente:
- posibilidad de configurar el mob-level-formula por cada mundo, para cambiar la dificultad al entrar a otro mundo.
- que se pueda desactivar el mensaje de muerte del jugador por el mob, dejándolo por defecto, para una mejor integración con otros plugins de mensajes.
Solo con eso te pondría las 5 estrellas :)
Gran trabajo con el plugin.
This plugin is totally not to use with mythicmobs as mythicmobs is separate plugin that makes its own custom mobs system
Version: 1.14
An excellent plugin that is extremely easy to customize and has a cool idea. I would like to ask you to add only one thing, we, as the developers of the RPG server, make custom mobs in locations and they, in turn, have custom names, is it possible to make a separate case in the config so that for those mobs that have custom names they are not replaced with yours
The plugin is designed just like an addon for AureliumSkills and i did not plan any support for MythicMobs (why would i, if mythic mobs itself is a custom mobs plugin)
Version: 1.1
You make new look on plugin creating for Minecraft servers, thanks for your work.