'arrowsave.commands' - default: op; children: arrowsave.commands; # Allows users to use the '/arrowsave' command to reload the config and check plugin's version.
'arrowsave.save' - default: true; # Restrict the arrow saving feature to players with this permission.
PlaceholderAPI:
Code (Text):
# ADD _from_<player> at the end of a placeholder to get the value from a specific player.
# CHANCE: Get the (String) float value from range 0 to 100.
%arrowsave_chance%
%arrowsave_chance_from_<player>%
Example: 1.5; 93.3; 10.0; 0.1;
# CHANCE_DECIMAL: Get the (String) float value from range 0 to 1.
%arrowsave_chance_decimal% –
%arrowsave_chance_decimal_from_<player>%
Example: 0.015; 0.933; 0.100; 0.001;
# CHANCE_FORMATTED: Get the (String) float value from range 0 to 100, where integer numbers will not display the '.0' at the end.
%arrowsave_chance_formatted%
%arrowsave_chance_from_<player>%
# Example: 1.5; 93.3; 10; 0.1;
# CHANCE_ROUNDED: Get the (String) rounded integer value from range 0 to 100.
%arrowsave_chance_rounded%
%arrowsave_chance_rounded_from_<player>%
Example: 2; 93; 10; 0;
Config:
Code (YAML):
# DO NOT CHANGE THIS CONFIG VALUE. config-version: 3
# Invalid entries will be replaced by default values.
# Enable plugin functionality enabled: true
# Display: # Should the plugin alter the name of non-player entities # when hit to display saved arrows? modify-name: true
# Define how saved arrows are displayed. # Use %arrows% to indicate the quantity. # '&' Color codes are supported! # PlaceholderAPI placeholders are supported! name-format: "&eArrows&7: %arrows%"
# Allow usage with crossbows. allow-crossbow: true
# Allow usage with Infinity enchantment. allow-infinity: false
# Allow usage with Multishot enchantment. allow-multishot: false
# Restrict the arrow saving feature to players # with the 'arrowsave.save' permission. use-permission: false
# Restrict the arrow saving feature to # specific words: whitelisted-worlds: - world
- world_nether
- world_the_end
# Blacklist: # Specify entities to exclude from arrow saving. # Available entities in https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html blacklisted-entities: - player
- wither
- ender_dragon
# Toggle whether the blacklist functions as a whitelist. blacklist-acts-as-whitelist: false
# Probability: # Keep in mind that probability is calculated # when shooting, not when an entity gets hit. # Integers only (Must NOT contain decimal places). min-chance: 10
max-chance: 100
# For every n xp levels, # makes it less probable by x% # Double numbers only (Must contain a decimal place). exp-rate-for-chance-reduction: 2.0
chance-reduction-amount: 5.0
Bugs, Glitches, Issues or suggestions: If you need any help, assistance or complaints, please contact me directly through discord:
@Taefinn