Quick fix for compatibility in WeaponMechanics 1.9.1. You can also use the new item registry system in your ArmorMechanics item recipes! Check out my tutorial for WeaponMechanics
here.
Make sure to update your WeaponMechanics and MechanicsCore!
You can now use
Player Heads as helmets! Check out
this video.
Added
generic_armor,
generic_armor_toughness, and
generic_knockback_resistance attributes.
Added the
Heavy_Set as another example!