if you have the world guard plugin installed, you can now disable shooting projectiles in specific regions. the plugin will work as normal if you don't have world guard installed.
NOTE: If you update to this version on want to keep your previous projectiles, run the command /arcaneprojectiles repair
- added mana system
- you can now configure mana stats in config.yml
- added "Mana Cost" projectile setting
- fixed a bug with the repair command deleting projectiles
- repair command now fixes every broken projectile
- added 3 more default projectiles
- added option to kill physical projectiles on hit
- fixed a bug where some of the hit events were linked
- fixed a bug with true/false values on projectiles
- added /arcaneprojectiles repair command, which repairs all the projectiles
- fixed a bug with particles
- you can now shoot any entity
- fixed a bug causing the homing to glitch out
- fixed a bug where you cant set materials properly
- fixed a few more small bugs