Bug fixes fixed issue with /apoc-reload and plugin manual reload causing errors due to a malformed method of removing the siege-stone locations for reload
cosmetic changes added a few fun cosmetic changes to the siege event
new trailing particle to location of spawned siege zombie
head on siegestone now looks at the nearest player
on activate netherrack will be turned into soul soil and soul fire will be lit on top
when siege zombie is spawned a particle and sound for a trial spawner will happen at the spawn location and a trial spawner sound and particle will play at the siege stone as well
functional changes if soul soil or flame are broken on active siege stone the siege stone will destabilize and break effectively ending the siege event
siege zombies strength was fixed to actually be the intended double attack strength and will do a base damage of 6 hp per hit
siege zombies speed was changed from 0.4 to 0.6