- Flight A chunk issue fixed
- Flight A 0.03 false positive fixed
- Flight D web false positive fixed
- Updated the version string that was forgotten to be updated
AntiHaxerman got a huge performance improvement which makes it roughly 2.2x faster and handle 50 players with no problems and go up to 100 players and work stably .
AntiHaxerman got a new ghost block processor with many settings which handles ghost blocks in a very simple and effective way allowing it to be stable.
Some movement checks got updated for more accuracy and more stability.
Many false positives with Interact, Speed and Timer fixed
- OmniSprint check should not false flag now.
@LIWK - Strafe/Speed detection should be faster and more accurate now and desync should not affect it.
- A new Velocity check that can flag up to 70% percent horizontal velocity.
@LIWK
- Many false positives fixed thanks to
https://github.com/DreaMzyGit!
- Completely recoded VelocityProcessor now lag should not affect checks.
- New movement check added (Motion F). Please report issues about this check as it's fairly new.
- Many false positives fixed thanks to
https://github.com/DreaMzyGit!
- Completely recoded VelocityProcessor now lag should not affect checks.
- New movement check added (Motion F). Please report issues about this check as it's fairly new.
- Major combat false fixes
- Reach improved a lot
- 99% percent vertical velocity added
- New aim and aura check
- Major movement false fixes
- Migrated to the latest PacketEvents version