About + Blocks all currently afk farm methods.
+ Configurable options, all features can be disabled.
+ Simple installation, just drag and drop.
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+ Blocks all cactus farming methods.
-> Build, Piston, etc.
+ Blocks raid farms.
-> Adds a timeout between raids, blocking raid farms without completely turning off the raid mechanic.
+ Blocks all afk mob farms.
-> Items do not drop from mobs that players do not kill.
-> Mobs must take a certain amount of damage from the player to drop loot.
-> Prevent iron farms, gold farms, warden farms, etc.
+ Blocks all piston farms.
-> Melon, Pumpkin, etc.
+ Blocks all afk fishing methods.
-> Build, Redstone, Mod, Hack, Macro, etc.
+ Cows, chickens and frogs have been prevented from yielding unlimited products. [
New!]
-> After a certain amount of product is obtained from these creatures, it will be necessary to feed and wait for a while to obtain more products.
+ Protection for string dupe. [
New!]
-> Strings that come into contact with water are deleted.
+ Blocks Unlimited Lava farm made with pointed dripstone. [
New!]
-> Source lava is now removed when lava flows into the cauldron.
+ Blocks all villager farms.
-> Prevent villagers from changing professions.
-> Prevent farmer villagers from collecting farms.
-> Prevent villagers breeding.
-> Prevent villagers infection.
-> Prevent zombie villagers cure.
-> Prevent targeting villagers.
-> Prevent spawn iron golem with villager trigger.
-> Prevent trade with villagers and wandering traders.
+ Blocks berry farms.
-> Prevent foxes from dropping berries on the ground.
# General settings. settings: # Prefix to be used in messages to players. prefix: "&a[AntiFarm]&r " # Send plugin stats to bstats. bstats: true
# Check for plugin updates. update-check: true
# Break detected pistons for auto farm. ('true' option is recommended for performance.) break-pistons: true
# Break detected blocks for auto farm. ('true' option is recommended for performance.) break-blocks: true
# List of worlds you want to disable anti farm. (Case sensitive list.) disabled-worlds: -
"SomeWorld" -
"AnotherWorld"
# Anti afk fish farm settings. anti-fishing: # Enable/Disable option. enable: true
# Send warning message when player is blocked. warn: true
# Warning message. warn-msg: "&cYou have reached the fishing limit in the same area, go to different areas to continue fishing!" # Get kicked off the server if the player keeps fishing. kick: false
# Kicking message. kick-msg: "&cYou were kicked from the server due to afk fish farm!" # How many times can the player fish per chunk? (Fails do not count.) caught-fish-per-chunk: 10
# Time to wait to fish again in the same chunk. (Default: 10 min = 600 seconds.) chunk-cooldown: 600
# Mob spawner settings. mob-spawner-settings: # Prevent mob spawner from spawning creatures. prevent-spawn: false
# Prevent players from breaking mob spawner. (Admins can still break it by sneak and hitting.) prevent-break: true
# Preventing mob spawners from being converted by clicking with mob eggs. prevent-transformation: true
# Warning message to player. player-warn-message: "&cYou can't break mob spawner, this action blocked on server!" # Warning message to admin. admin-warn-message: "&cMob spawner break is disabled on server. But you are an admin and if you want to break, you can. (Sneak + Attack)" # Transformation blocking message to admin. transformation-warn-message: "&cYou can't convert mob spawner, this action is blocked on server!" # Spawner data customization. (Spawner settings are in spawners.yml) spawner-data: false
# Villager settings. villager-settings: # Once the villager gets a profession it prevents it from being changed. prevent-villagers-profession-change: true
# Prevents villagers from harvesting and planting fields. prevent-villagers-harvesting-farms: true
# Prevent villagers from breeding. prevent-villagers-breed: true
# Prevents villagers from getting infected. (This blocks the way to get discounts from villagers on your server.) prevent-villagers-infection: # Enable/Disable option. enable: true
# Chance of being infected. If this possibility is not realized, will die. # If set to 0, it will not be infected and die. # Even if the chance of infection is set to 100, there is always a risk of death. infection-percent: 30
# Prevent zombie villagers from being cured. (This makes it difficult to reach villagers on your server, making them valuable.) prevent-zombie-villagers-cure: # Enable/Disable option. enable: true
# Chance of being cured. If this possibility is not realized, will die. # If set to 0, it will not be cured and die. cure-percent: 30
# Prevents villagers from being targeted by creatures. (Helps protect the villager population.) prevent-targeting-villager: false
# Prevents trade with villagers. prevent-villager-trade: false
# Prevents trade with wandering traders. prevent-wandering-trader-trade: false
# Disables iron golem spawning with villager interaction. prevent-golem-spawning: # Prevents iron golem spawning when villager is scared or attacked. village-defense: false
# Prevents iron golem spawning when the village is raiding. village-raids: false
# Automatic farms settings. farms-settings: # Prevents farming by placing a block next to the cactus. prevent-cactus-farms: true
# Prevents 'farm-blocks' from breaking and moving with piston. prevent-piston-farms: true
# Prevents harvesting farm blocks using water. prevent-water-harvesting-farms: true
# Prevents farm blocks from being taken by endermans. prevent-enderman-harvesting-farms: true
# Prevents planting on a block of land that has not reached the full water level. prevent-waterless-farms: true
# Prevents planting on farmland with light level below 8. prevent-lightless-farms: true
# Prevents the snowman from leaving snow trail on the ground. prevent-snowball-farms: true
# Prevents foxes from dropping sweet berries to the ground. prevent-berry-farms: true
# Prevents 'farmland-blocks' with 'farm-blocks' from being moved by pistons. prevent-zerotick-farms: true
# Prevents string dupe. prevent-string-dupe: true
# Prevents dripstone farm. prevent-dripstone-farms: true
# Prevents infinity lava with dripstone. prevent-infinity-lava: true
# If dispenser is looking at a farm block, it will be prevented from throwing items in the "blocked-item-list". anti-dispenser: # Enable/Disable option. enable: true
# Prevent shearing sheep with dispenser. prevent-dispenser-shearing: true
# Blocked item list. (Case sensitive list.) blocked-item-list: - BONE_MEAL
- GLASS_BOTTLE
- WATER_BUCKET
- LAVA_BUCKET
# Automatic mob farms settings. prevent-mob-farms: # Enable/Disable option. enable: true
# Allows drops from the creatures that die from special causes. (For custom entity killer plugins.) allow-custom-death-drops: false
# Block experience drop from the creature the player didn't kill. block-drop-xp: true
# Block item drop from the creature the player didn't kill. block-drop-item: true
# Percentage of damage the player must inflict for the mob to loot. required-damage-percent-for-loot: 70
# All afk mob farms are blocked by default. # If you only want to block only one creature's farm. Set 'blacklist' to 'true' and add the name of the creature you want to block to the 'moblist'. # If you only want to allow only one creature's farm. Set 'blacklist' to 'false' and add the name of the creature you want to block to the 'moblist'. # If you want all afk creature farms to be blocked don't touch the default settings. blacklist: false
# blacklist: true -> 'moblist' is blacklist. # blacklist: false -> 'moblist' is whitelist. # When adding mobs to the list, all letters should be capitalized. (Case sensitive list.) moblist: - BAT
# Creature item output limit. Production range in which mobs must be fed. # When frogs reach maximum froglight production number, they should be fed with smile ball to continue producing. # When chickens reach maximum egg production number, they should be fed with wheat seeds to continue producing. # When the cows are milked, they should be fed with wheat and a cooling period should be waited for milking again. # The maximum production number is determined by a random number between the maximum and minimum specified in the configuration. # The maximum production number is different per mob and varies with each feeding. # The minimum should not be greater than the maximum. creature-product-limiter:
frog:
enable: true
froglight-min: 5
froglight-max: 10
feed-msg: "&aFrog successfully fed." chicken:
enable: true
egg-min: 5
egg-max: 10
feed-msg: "&aChicken successfully fed." cow:
enable: true
milk-cooldown-sec: 600
milk-msg: "&aCow successfully milked." feed-msg: "&aCow successfully fed." cooldown-msg: "&cThis cow can be milked again after &f%time% &cseconds." malnutrition-warning-msg: "&cMilking is unsuccessful because the cow is malnourished."
# List of blocks on which any farm block can be grown. farmland-blocks: - GRASS_BLOCK
- DIRT
- COARSE_DIRT
- ROOTED_DIRT
- SAND
- RED_SAND
- FARMLAND
- SOUL_SAND
- END_STONE
- STONE