Anti-Auto Fishing icon

Anti-Auto Fishing -----

Blocks users from using redstone-auto fishers, Explosively.




That's it.
----------, Jun 8, 2022


This version will break on older versions unless you disable "Show Barrier Particle"
----------, Dec 3, 2021

This update involves mostly internal improvements that should make the plugin more version agnostic.

this allows the addition of extra materials to classify as banned materials allowing the end user to add them as fit.

Please note: if you are reading this in hopes this is related to 1.8.8, see the 1.8.8 Spoiler on the plugins main page.
----------, Jun 17, 2021

There is a change to how keepinventory is handled, this update fixes a bug before it happens.
----------, Aug 19, 2019


If you have no issue with the plugin now, no need to update.
----------, Dec 23, 2018

Now, If you set droppable items to a list of - ''
It will use the default loot-tables for fishing.
----------, Nov 24, 2018

Fixes bug where if you set "Alert Message" to "" it will send a blank line.

Changes the order of this plugins item data processing, could fix possible issues depending on what's installed on the server.
----------, Nov 24, 2018

Fixed possible issue with some custom-enchantment plugins using lores and or other item-meta for abilities when spawned by fishing, Now the plugin will create a new item, and apply all meta and data to that other item.

Added minor version at the end (.1)

There is NO need to update unless you have plugins that edit loot-tables for fish and what-not, even then.
----------, Nov 23, 2018

This update adds a particle effect option (Barrier) to show the player why their fishing area is considered an autofisher, In the rare case that it miss-identifies

Added support for a message to be send to the player when an autofish is detected.

Fixed possible issue with detection.
----------, Nov 20, 2018

This version will now function in 1.13.1 (To 1.12)
----------, Sep 1, 2018

Fixed issue with plugin enabling
----------, Aug 3, 2018

This requires you to Regenerate your config in order to use this version (If you already have an existing config that is)

Allows you to tell the plugin to spawn real tnt, With explosion force, Fire, Breaking blocks, the whole deal!

As suggested by: @Roper89
----------, Aug 3, 2018

There is really no need to update if this doesn't bother you.

As the player.damage(Double) does not return anything (Such as a Boolean)
It makes it difficult to see if the damage was applied, and thus if the plugin should set the death message check or not....

Meaning if a player is invulnerable (Creative mode) (Apparently player.isInvulnerable() does not check for this...) or another plugin cancels the damage, It will not remove the player's death message, meaning the next time they die, it will display it... Not a big issue but it was bugging me.

This update fixes it.
----------, Aug 3, 2018

Small Bugfix
----------, Aug 3, 2018


This update not only adds support for both 1.12 and 1.13
But also adds a few more features.

You can now set what "Junk" item(s) should be dispensed.
Fixed issue where SOMETIMES the autofisher is not detected.
----------, Jul 24, 2018

Adds feature to keep inventory and XP, If you feel like being too nice.
(Does not overwrite world's setting if keep inv true in world)

Also contains a minor possible bugfix for some setups.
----------, Jul 24, 2018

Fixes issue where if players are Invulnerable it will set their death message for the next time they die.
----------, Jul 23, 2018

Resource Information
Author:
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Total Downloads: 12,678
First Release: Jul 21, 2018
Last Update: Jun 7, 2022
Category: ---------------
All-Time Rating:
23 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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