Fixed possible issue with some custom-enchantment plugins using lores and or other item-meta for abilities when spawned by fishing, Now the plugin will create a new item, and apply all meta and data to that other item.
Added minor version at the end (.1)
There is NO need to update unless you have plugins that edit loot-tables for fish and what-not, even then.
This update adds a particle effect option (Barrier) to show the player why their fishing area is considered an autofisher, In the rare case that it miss-identifies
Added support for a message to be send to the player when an autofish is detected.
There is really no need to update if this doesn't bother you.
As the player.damage(Double) does not return anything (Such as a Boolean)
It makes it difficult to see if the damage was applied, and thus if the plugin should set the death message check or not....
Meaning if a player is invulnerable (Creative mode) (Apparently player.isInvulnerable() does not check for this...) or another plugin cancels the damage, It will not remove the player's death message, meaning the next time they die, it will display it... Not a big issue but it was bugging me.