1. Added custom model data
2. You can now add more masks
3. Removed "Scoreboard" method
4. Added "Teams" method
5. Optimised even more
6. Support of new versions
7. Increased stability
8. More ways of customisation
9. Added way to define the quantity on /am get and /am give
Soon, it will be AnonymousMasks birthday. Probably, in those days 6.0 will be released, but since I had physical problems (I have a pinstriped arm), it will probably delay a little bit, but no problem!
Updates: - Added more controls for TAB - Added check to see if TAB is old.
As it seems fair to say, come on Ukrainian ! (#stopthewar)
» Added that when you right-click a player and you have "anonymousmask.utils.name" 's permission it tells you the name of the masked player (if is masked)
» v5.0:
»
Added console support »
Optimized »
Now TAB is optional (choose it via config) »
Lang and Config configuration's are now separated »
Bug fixes »
Now, when you rename item from the config the players will don't lose their mask »
Fixed some console errors »
100% Recoded
» Updated API version of TAB
» Fixed an alias of a command (am)
» Fixed
ALL console error
» Plugin optimized
» Config more intuitive
» Fixed bug for remove mask in creative
» Fixed messages of main command
» chat-distance can now be disabled
➥ Totally rewritten the code
➥ Added values to the config
➥ Changed the chat from Sync to Async for less lag.
➥ Added /am get and /am givemask <player>
➥ Added lore
➥ Working name of the mask, via command.
➥ Added actionbar, removed most chat messages
➥ Fixed update checker
➥ Fixed console errors
➥ Reworked player resolver