INFORMATION
This plugin allows you to create animations without resource packs. The basis is a shape which is brought to life by applying a series of transformations.
FEATURES
- Different shapes including
- point
- line
- polygon
- circle
- sphere
- star
- torus
- semi-circle
- Apply a series of transformations (also known as animation stages) including Translation, Rotation, Resize, and Static.
- In-game animation editor. You can even preview animations while building them.
- Use ANY vanilla particle and fully customize its properties including type, number, size, color,...
- Animations can be made to loop continuously.
CONFUSED? HERE ARE THE BASICS
You can create a circle by executing the following commands:
Code (Text):
/wonderful circle --here 5 //This tells the plugin you want to create a circle with radius 5 at your current location
/animation addstatic --permanent //This adds a static animation stage which is permanent)
/animation start //This starts a preview. You should see your creation now.
/animation stop //Since the animation stage is permanent, the preview must be ended by this command before it can be registered.
/animation register <animation-name> //Give a unique name to your animation (for future reference) and register it permanently.
You can also edit and delete your animation once registered.
To list all animations, run '/wonderful info'
The '/animation info' command allows you to display all the properties of your animation, the particle being used and the animation stages.
'/particle' allows you to edit the particle properties. To get a list of all particle-related commands, run '/particle help'
SHOWCASE
![[IMG]](/proxy/image?url=https%3A%2F%2Fmedia.giphy.com%2Fmedia%2FPkeNY2caxoY2FiW8JL%2Fgiphy-downsized.gif)
![[IMG]](/proxy/image?url=https%3A%2F%2Fi.imgur.com%2FZMDLOor.png)